FOnline Development > 3D Development
3D Model Repository
fonliner:
2015 and still nobody uses 3d models :'(
Voiddweller:
--- Quote from: fonliner on June 07, 2015, 03:36:32 pm ---2015 and still nobody uses 3d models :'(
--- End quote ---
And people still using nearly 20 years old Fallout2 engine for their awesome projects, like Olympus 2207 or Fallout of Nevada.
Lexx:
Olympus used new 3d models as well. If everyone would have worked together, we could have a free open source library of 3d assets for new critters by now. But nope, everyone has to do their own shit for internet fame or whatever.
fonliner:
Lexx are right, that would be really good to see huge fallout and fonline community. Every fonline project should be open source, at least some works could be given.
Voiddweller:
I can only agree with you, guys. However, either 2238 3D project, or arcanum reborn 3d project (if it still exist) and Olympus 3d models and animations, plus 3D assets that was used for Fallout of Nevada inventory item renders, all this stuff still need refining and adaptation. And this will require a team. Ideally - a team outside any server projects.
2238 models need specific revision, and can use some corrections too. Olympus models made with god knows what polycount. And there is another developers with new 3D content who faded into silence.
And there is something wrong with revision 133. Is it for different fOnline build or something?
Also trying to make a 3D reaver
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