fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 24, 2024, 04:03:00 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1]

Author Topic: Cannot connect  (Read 1461 times)

lehytek

  • Opinionated albinoid
  • Offline
Cannot connect
« on: February 21, 2011, 08:55:44 am »

A little help here?

I try to connect and my client hangs for 5 minutes just to tell me it couldn't connect.
My friend told me to try logging in with another character. Same thing.
The issue was temporarily solved when I hijacked my neighbour's WLAN, but after coming back home it's not working anymore.
Tried pinging FOnline server. Results average on 12.5 ms.

What could be wrong?
Or is it my network's firewall?
Not. Network admin says that FOnline server's IP address and port are not blocked.
« Last Edit: February 25, 2011, 05:46:17 am by lehytek »
Logged
I saw your post, I had to LOL really hard. Hilarious.  8) Too bad they removed it, don't know why, it was not offensive to anyone.
Re: Cannot connect
« Reply #1 on: February 21, 2011, 09:37:39 am »

Logged

Let the Force be with You.

Cola

  • Knowledge is everything.
  • Offline
Re: Cannot connect
« Reply #2 on: February 21, 2011, 04:19:08 pm »

Good luck getting the game running.
I had alot of problems in the begining aswell.
See you in-game  :)
Logged
My current In-game name is Colan.

lehytek

  • Opinionated albinoid
  • Offline
Re: Cannot connect
« Reply #3 on: February 22, 2011, 12:44:18 am »

I reinstalled the game. Now it hangs on laoding screen before main menu.
Konsole log.

FOnline$ wine FOnline.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x32cc9c,0x00000000), stub!
fixme:mixer:ALSA_MixerInit No master control found on HDA NVidia, disabling mixer
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x3cfadc8,0x3ed9b60): stub
fixme:advapi:GetCurrentHwProfileA (0x32d33c) semi-stub
fixme:dbghelp:elf_search_auxv can't find symbol in module
Memory protection breach
FOnline$

I'm using Wine 1.3.14 with compiled gnutls and png support.
My Wine FOnline profile:
System: Windows XP
Libs:
-d3d9
-d3dx9_38
-d3dx9_42
-dinput8
-dsound (Wine dll, rest is Windows)
-ole32
Graphics:
-vertex shader disabled
-pixel shader: enabled
Sound:
-alsa
-oss
-full acceleration
-48kHz,16b
« Last Edit: February 22, 2011, 12:48:56 am by lehytek »
Logged
I saw your post, I had to LOL really hard. Hilarious.  8) Too bad they removed it, don't know why, it was not offensive to anyone.

lehytek

  • Opinionated albinoid
  • Offline
Re: Cannot connect
« Reply #4 on: February 22, 2011, 09:34:28 am »

FOnline.log dump

Starting FOnline (version 0308-A4)...

Engine initialization...
DirectInput initialization...
DirectInput initialization complete.
Sprite manager initialization...
Sprite manager initialization complete.
Sound manager initialization...
Sound manager initialization complete.
Loaded<123> critter types.
Load scripts...
Old version of scripts.
Interface initialization.
Load data.
Load sprites.
Interface initialization complete.
Item manager initialization...
Item manager initialization complete.
Hex field initialization...
Hex field initialization complete.
Engine initialization complete.
Script::PrepareContext - Invalid bind id<0>.
Script::PrepareContext - Invalid bind id<0>.
Script::PrepareContext - Invalid bind id<0>.
Network init...
Connecting to server<94.23.237.127:2238>.
Can't connect to game server, error<WSAETIMEDOUT, 10060, A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.>.
Script::PrepareContext - Invalid bind id<0>.

Bold line repeats exactly 50389 times (left FOnline to run for 6 hours in a desperate attempt to get any results). Only progress is that the menu loads up, without bg screen however, and error message that it has failed to load startup scripts.
Logged
I saw your post, I had to LOL really hard. Hilarious.  8) Too bad they removed it, don't know why, it was not offensive to anyone.

lehytek

  • Opinionated albinoid
  • Offline
Re: Cannot connect
« Reply #5 on: February 24, 2011, 05:55:03 am »

Received a client from a friend. It's working slightly better, but still:

Starting FOnline (version 0308-A4)...

Engine initialization...
DirectInput initialization...
DirectInput initialization complete.
Sprite manager initialization...
Sprite manager initialization complete.
Sound manager initialization...
Sound manager initialization complete.
Loaded<127> critter types.
Load scripts...
Bind reserved functions...
Bind reserved functions complete.
Load scripts complete.
Interface initialization.
Load data.
Load sprites.
Interface initialization complete.
Item manager initialization...
Item manager initialization complete.
Hex field initialization...
Hex field initialization complete.
Engine initialization complete.
Network init...
Connecting to server<94.23.237.127:2238>.
Can't connect to game server, error<WSAETIMEDOUT, 10060, A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.>.
Logged
I saw your post, I had to LOL really hard. Hilarious.  8) Too bad they removed it, don't know why, it was not offensive to anyone.
Pages: [1]
 

Page created in 0.187 seconds with 22 queries.