FOnline Development > 3D Development
Ghouls.
vedaras:
ghouls need different animations in first place, like running :>
Haraldx:
--- Quote from: zamp on May 15, 2011, 05:03:37 am ---Why won't you just reskin the human model?
--- End quote ---
Maybe because ghouls aren't really humans? They are fleshy, you can see rib bones squizing trough the flesh and other stuff. I'm against making a ghoul a skin for normal human model.
zamp:
--- Quote from: Haraldx on May 15, 2011, 09:10:30 pm ---Maybe because ghouls aren't really humans? They are fleshy, you can see rib bones squizing trough the flesh and other stuff. I'm against making a ghoul a skin for normal human model.
--- End quote ---
Just pitched in the idea. That's how they did ghouls in fallout 3/NV. I mean the talkable intelligent ghouls. Sure ferals are a different story
LagMaster:
--- Quote from: zamp on May 16, 2011, 06:08:28 am ---Just pitched in the idea. That's how they did ghouls in fallout 3/NV. I mean the talkable intelligent ghouls. Sure ferals are a different story
--- End quote ---
in the cannon Fallout there are no ferals
vedaras:
--- Quote from: LagMaster on May 17, 2011, 03:22:50 pm ---in the cannon Fallout there are no ferals
--- End quote ---
in fallout 1 there were somewhat like that in necropolis. Those ghouls standing in small groups attacked players randomly without a reason :)
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