Other > Suggestions
Wanna play as a mutant or a ghoul?
Dyce666:
--- Quote from: gordulan on June 27, 2010, 07:17:04 pm ---why not just lock this thread and bury it, this is obviously not gonna happen until the 3d models are done (god knows when).
and besides, vote for me
--- End quote ---
I could live with slow ghouls
--- Quote from: gordulan on June 27, 2010, 05:27:33 pm ---maybe an experimental anti-FEV drug, which has a 75% chance of deleting your character permanently, as to simulate genetic breakdown.
Would make you hesitate at when your lvl 21 mutie wants to get a human life.
As for human to ghoul, one should only need to go to the glow and die in a fancy irradiated way. To get cured of ghoulism, one has to take the FEV-injection (swim), this has a 50% chance of deleting your character noting the radiated DNA getting obliterated by the virus (for humans to become super mutants there should be a 25% chance of getting deleted) to become a ghoul from a super mutie, that aint gonna happen, you need to risk your ass for the 75% deletion chance of taking the FEV- retrovirus.
of course this could be inmplemented when the SM & Ghoul 3d player models are in, would make for a nice change seeing a SM in CA, or a ghoul in a LJ
Whatcha think?
--- End quote ---
would be easier if we had clones, simply cause more clone failures and they have to use special vats (in their cities.)
Otherwise understanding majority rules, people don't like to get deleted.
gordulan:
hey, it's their own fault if they want tochange their race from which they begin.
what I meant was on top of the ability to choose race at the start.
yuippie, 1001 posts, i has suceede in breaking the bar.
bikkebakke:
--- Quote from: Lexx on December 22, 2009, 12:33:25 pm ---The masters lieutenant was pretty smart too.
--- End quote ---
This is to clarify some things about super mutants and ghouls
Old thread I know but I do have to jump in and say this about super mutants and ghouls, from the fallout bible:
--- Quote ---Chris Taylor wrote:
>>Actually, a dip in FEV has a chance of modifying Intelligence, but it doesn't always
increase it. Some people do gain increased intelligence, a larger majority lose intelligence
and most people remain the same. It also depends if people have enough radiation
damage to be turned into ghouls or super mutants.<<
--- End quote ---
So, usually you just keep your intelligence as it is and at some very few strange cases you get increased intelligence and sometimes you just get more dumb, it's as easy as that. The lieutenant and marcus just kept their normal intelligence I guess, maybe increased it but I think that is unconfirmed since you need info on how they where before.
To become a ghoul you must already be irradiated, otherwise you'll turn into a supermutie.
I'm not sure but it seems that ghouls keep their intelligence somewhat intact, I think their memory is affected a bit (they simply get bad memory :P)
--- Quote ---Chris Taylor: Ghouls are a type of mutant.
Super Mutants are humans with no or minimal radiation damage who have been exposed to FEV.
Ghouls are humans with significant radiation damage exposed to FEV.
--- End quote ---
--- Quote ---glowing ghouls are ghouls that suck up too many rads after they have become ghouls.
--- End quote ---
These are all quotes from the fallout bible and if you want to follow fallout canon keep these quotes in mind :P
Roachor:
There can't be any new supermutants then since everyone is irradiated. I mean logically the radiation would have ended about 130 years ago but whatever. Either way why is this topic still open?
Izual:
Okay... Now I lock this since you guys can't just avoid replying. And I will unlock it in proper era.
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