Thanks. I wanted to keep the exact frame count from the male walk, but somehow it seems to go faster
. Anyway, I tested it on 0.85 speed, and goes fine, maybe I'll stretch it to that proportion.
Also I wanted to say that if someone , while playing with the SDK, notices something that can be fixed about the animations or that does not look right, please let me know. At this point I don't know what to do, but I would not want to convert all animations to the female figure until I make sure all anims look right. I think I'll give it some time, and then convert them so that we have finally both characters fully playable.