FOnline Development > 3D Development
Character Animations
Lizard:
Nice! 8) I can now sit back and watch.
Karpov:
No need to explain that one
I converted the pickup animation, but also made an alternate version. There was nothing wrong with the original animation, I just wanted to see if I could make it a bit more femminile.
First the original animation three times, then the new animation.
https://www.youtube.com/watch?v=VrNub_RRXOc
I had to eliminate the idle animation because it was playing every time after the other animation stopped, so I could not see the transition.
Surf:
Legendary! "Dat ass". :D
It looks really good! And I'm glad I could point out some bug in the previous one. :p It really makes me want to learn more about modelling new armors, I am pretty good (I think) at 2d stuff, but 3d stuff is so confusing to make. :<
avv:
It's baffling how It looks so much like the original.
Haraldx:
@Surf. It's not as hard as it may look like sometimes. If you know how drawing (in mathematical/geometric) way works, it's nothing that hard.
@Karpov. Tell me, what kind of magic are you using?
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