edit: oops I gave away my devious plan for next wipe!
If you want to make enemies, try to change something.
Maybe remove perks that only work in Turn Based combat, like Bonus Move, Earlier Sequence and Quick Pockets.
Why???Better make them work in real time, for example 5% faster running with bonus move.
But we can't control movement speed individually, its a global thing. We don't want to create an alternate system of animations just for one perk and theres no need to shoeshorn sequence into RT for one perk either.
In a mmorg, everyone need to be at same speed for practical reasons.
I won't get rid of them, they do no harm existing ... and as you say, some people like them.