FOnline Development > 3D Development

Questions and Answers 3D (read the first post before asking a question)

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Haraldx:
I found this one nice http://www.youtube.com/watch?v=VXSu4dI-R3g

Also, if you want, I can make a tutorial, I'm bored anyway.

I also found out many stuff like edge loop select and other stuff, great vid too. http://www.youtube.com/watch?v=wrV_YFnOGzU&feature=related

SIGISMUND:
Sure man if you got the time you should defenetly write one ;)

Jotisz:
I seccond that wings is real good and easy I'm sure if you write a tutorial Haraldx the you surely increase the potential number of the people who could work on the 3d models. I will look forward to your tutorial tough I mainly use blender but sometimes I go back and play around with wings too.

Johnnybravo:
Is anyone working on specular lighting and targeting contours? ( with all due respect, releasing anything without them, would be really letdown, curently models look way too mat and bring ingame, unlike well rendered sprites )
Also are 3d shadows going to be transparent (or even soft)? - Shadowmaps would be really cheap for fonline, and in past decade they've been used in numerous RTS titles.

Jotisz:
I don't really know how it will be but creating sprite like textures not that hard the thing that needed is a big texture with some noise resized to under 100x100 the smaller it is the more distorted it became and finally it gives a similar look to old 2d games also its possible to create the textures at 50x50 that way they can be painted like sprites too though I personally find the new models good as they are.

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