FOnline Development > 3D Development
Questions and Answers 3D (read the first post before asking a question)
Karpov:
--- Quote from: Jimmy BoyX on February 23, 2011, 09:01:23 pm ---Sorry for annoying question but how many animations are done? How many are making?
--- End quote ---
The animations I need are all the Dodge animations. I have it for unarmed and knife already. I disabled the Running, using, and picking up with weapon in hand, just like in the original game, for now of course. I won't make additional or special death animations yet. The main goal now is make it playable, nothing missing but nothing added either. When I'm done with all anims, I will create a full animation demo. That way I can see, hear opinions, and correct all the stuff I need to before converting them to the female structure.
Oh, also reload animations need to be done. Right now I'm using the same animations for Shoot and Reload.
Lexx:
--- Quote ---I disabled the Running, using, and picking up with weapon in hand, just like in the original game, for now of course.
--- End quote ---
To be honest, I don't even think it's bad. Running with guns and stuff will need a lot more attention to animation and I don't really think it's that much worth to spend time on it right now. Even weapons visible on back - while interesting first - might be better not to be visible. At least that's my opinion on this.
Eternauta:
--- Quote from: Karpov on February 24, 2011, 12:18:45 am ---I won't make additional or special death animations yet.
--- End quote ---
Well when death animations start being worked on, please don't haunt us with a new "hole in torso" animation for a eyeshot death just like in the original games :P
Anyway, congratulations, thank you and keep it up! :)
Crazy:
--- Quote from: Eternauta on February 24, 2011, 12:25:39 am ---Well when death animations start being worked on, please don't haunt us with a new "hole in torso" animation for a eyeshot death just like in the original games :P
--- End quote ---
We need a hole in torso, as well as brain explosion.
Gray:
--- Quote from: Lexx on February 24, 2011, 12:25:03 am ---To be honest, I don't even think it's bad. Running with guns and stuff will need a lot more attention to animation and I don't really think it's that much worth to spend time on it right now. Even weapons visible on back - while interesting first - might be better not to be visible. At least that's my opinion on this.
--- End quote ---
Although running with gun is an individual animation, the weapon on the back is just an attached object. It's not even the similar things. Running with gun requires as many animation sets as there are different weapon holding types. Weapon on the back requires almost nothing.
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