FOnline Development > 3D Development
Critters and stuff related to them
Haraldx:
Well, no matter what, it has to be one of the following:
* 3D weapons, people, critters whatever. 2D World
OR
* Everything 2D
Cryptopsy:
I agree... 3D weapons, people, critters, cars, etc
Haraldx:
You must understand that this includes ALL weapons, ALL critters. No exceptions.
Cryptopsy:
Ofcourse. Duh
Luther Blissett:
I was under the impression that (a bit of tweaking aside) we were initially aiming for 3D and 2D seamlessly mixed together, with extra 3D conversions done at a later date. At standard zoom, the 3D and 2D characters should be able to stand side-by-side, with neither out of place - hence trying on the whole to make the models as close as possible to accurate as we could. It would be only on overzoom that you'd be able to suddenly see that one "magically" had more pixels than the other. If you look at some of Karpov's recent test videos, it looks pretty close already.
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