FOnline Development > 3D Development
Armors and clothing
Beret:
Woman is good, mabye add details to pants. Very good work!
JovankaB:
I think the tribals shoul have the pants/bra slightly darker. IMHO right now
the clothes look a bit too similar to the skin. Especially the female model.
It looks like you couldn't decide if you want them nude or in some clothes.
Jotisz:
The outfits are looking good but as the others said they are a bit too bright but well it probably look different ingame.
On the note of them needing to be rigged to test them in game I think they could use the default skeleton that Karpov uses to make his animations they may not fit perfectly but should be able to make them move. (beside by default I think it would be done by tweaking Karpovs animations to fit to these models easier then making a new rig and animate them from scratch)
Horatio:
Fixed a bit of lighting, good that all is stored in layers.
Jovanka, i was pretty sure about MY preference, but i wouldn't go and try to damage the fragile psyche of some players with female curves. So i covered them up.
Oddly, there wasn't any nude female texture in the repository, perhaps to fend off pervs. Also, the female texture seem to have two versions with different UVs.
Jotisz, they will sure be needed to be adjusted. I will do that later when i'm done with these rough drafts.
And the textures are more easily exchanged that complete models with rigs, no? I will also go and try some rigging later.
Beret, thanks! I added the rim of the pants, but i haven't noticed many details on female pants, like holes or something like that, but i will add them perhaps later. :)
download
Haraldx:
Pretty nice stuff there. Doing good! ;)
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version