FOnline Development > 3D Development
Armors and clothing
Cryptopsy:
--- Quote from: Karpov on February 16, 2011, 03:14:24 pm ---
--- End quote ---
He looks silly.
Gray:
--- Quote from: Lexx on February 16, 2011, 09:08:52 pm ---Btw. I think the combat armor still needs it's backpack. Should be done as extra model and later attached to the armor.
--- End quote ---
Backpack may be added by layer, it's not necessary to overload base model.
I've made final (I hope ::)) reshape of APA. Now I can start texturing it.
--- Quote from: Cryptopsy on February 16, 2011, 10:32:23 pm ---
He looks silly.
--- End quote ---
Ztormi:
--- Quote from: Gray on February 16, 2011, 10:33:35 pm ---Backpack may be added by layer, it's not necessary to overload base model.
I've made final (I hope ::)) reshape of APA. Now I can start texturing it.
--- End quote ---
Go for it. I think the body armor is good compromise between talking heads and game sprite.
Can't wait to see it textured.
About the female versions of power armors. I wouldn't worry about the pose too much. Brotherhood and enclave are militaristic factions and ofcourse the female recruits are taking the same upstanding pose as males. Not the casual one.
Lexx:
--- Quote from: Gray on February 16, 2011, 10:33:35 pm ---Backpack may be added by layer, it's not necessary to overload base model.
--- End quote ---
Well, that's what I said. Backpack has to be an extra model.
Luther Blissett:
Here's the stichy, dirty, browner version, with less comically sized boots :
I decided the green bit could be a little pocket, not that it'll be larger than 3 greenish pixels anyway.
Combat Leather Jacket (Wings, obj, 3ds, textures)
http://www.megaupload.com/?d=WXEIN9V3
Exported obj and 3ds files are of "all" and of jacket, body and boots individually (I don't know which is easiest to work with).
Let us know if it works okay, or if any further changes are needed.
--- Quote from: Haraldx on February 16, 2011, 06:28:59 pm ---Very good! Damn, I wanted to make CLJ myself, but didn't have Karpovs model so... yeah, failed.
--- End quote ---
Sorry, I'd already started on it :-(
Anyway, all the components are in the upload above, if you want to have a look / tinker with it at all. It includes the original body if you want to work on other models too. It doesn't include the photoshop file with all the texture layers on it, but I can upload that separately if you want to mess around with it.
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