FOnline Development > 3D Development
Armors and clothing
Karpov:
I guess it is better to have the boots modelled, it gives a more robust look. I can hide the feet in the character, so in theory you would not be adding much polygons.
Haraldx:
Uhm... just 1 note - you forgot the suit Mobsters wear...
Haraldx:
Very good! Damn, I wanted to make CLJ myself, but didn't have Karpovs model so... yeah, failed.
Izual:
Mobsters need a different model/skeleton, don't they? Like boxers.
Haraldx:
They just are more muscled and taller, nothing more. That can be done with some easy stuff.
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