FOnline Development > 3D Development
Armors and clothing
Karpov:
The UV Set
--- Quote from: Luther Blissett on February 21, 2011, 05:36:09 pm ---
It won't copy straight over, because the internal UV setup is so different.
--- End quote ---
Yeah, the UV mapping is a mess, that's my fault. But somehow you managed to work with it very good.
I think this one is going to look very nice in the game. ;)
Gray:
--- Quote from: Luther Blissett on February 21, 2011, 05:36:09 pm ---Karpov has sent me the model and texture extracted from New Vegas
--- End quote ---
I hadn't enough patience to reach the Vegas through all these bugs and crashes >:( Deleted the game after 4 hours. My ripper can grab models only from memory.
I want the model too ::) I can make an inventory icon
Luther Blissett:
Nearly done, I think :
I'm quite happy with how it's going, but needs a bit more work on texture for helmet, gloves, mask, trousers and shoes - and maybe the chest plate could be even lighter grey still - but I think I'm nearly there. Unless anyone can spot anything else which needs fixing, I'll see about finishing it tomorrow.
[edit]
--- Quote from: Gray on February 21, 2011, 11:29:54 pm ---I want the model too ::) I can make an inventory icon
--- End quote ---
I've sent you this through.
--- Quote from: Karpov on February 21, 2011, 07:04:36 pm ---The UV Set
Yeah, the UV mapping is a mess, that's my fault. But somehow you managed to work with it very good.
I think this one is going to look very nice in the game. ;)
--- End quote ---
I've been using the "texture paint" on CrackArt to paint basic lines onto the 3D model (in an MSPaint style), which mark out where different sections are - then doing the rest in photoshop - it really helps with drawing sections across strangely shaped bits of UV map, or crossing between different sections. Used it for the belts and the shoulder covering.
Also, thanks to both of you for your help on this one.
Gray:
Why not to use the original texture?
P.S. note the eyes shape.
Lexx:
I'd like to use as less FNV content as possible. We aren't living in taiwan, Bethesda could send us love-letters.
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