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NEW armors/clothes suggestions

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Karpov:

--- Quote from: Ztormi on February 18, 2011, 01:24:27 pm ---Any ideas for Leather Armor MK2?
Should it be just brown version of LA with small texture adjustments?

--- End quote ---

I think the difference is in the quality of the leather. The leather armor looks old, the MKII should look smoother and brown like if the leahter was new.

Cryptopsy:

--- Quote from: Graf on February 17, 2011, 07:23:02 pm ---Come on! It's not a SIMS and not a Fallout 3. I bet almost no one here needs these shoes, jeans and other pre-war shit. It's a post-apocalyptic world after all! If you want to be a stylish dude - wear leather jacket.


--- End quote ---

Like I've stated before, if WE were living in an actual post-apocalyptic world, we would be on the phase of rebuilding society. Not trying hard to gather brahmin hides for new tents and such. We would be trying to establish something like Vault City or even New Reno (on a more rebuilt scale.) Why not be able to choose pants/jackets/shirts, etc? I mean... shit, what could it hurt? I didnt know in Post-Apocalyptic times, you couldnt change clothes ever. Jeez

Luther Blissett:
You would probably have to change your clothes more often, due to the lack of laundrettes and washing machines :-)

bikkebakke:
Working on a tire armour ;) gonna post a pic later and see if you guys like it.



thar she is (untextured ofc (think texturing it good will be a b*tch -.-')

Middle brownish think is thought to be a leather-harness, the "flaps" are just smaller tires hanging, that I thought would be minor bullet protection flaps. Got any ideas or criticism just write it here :P

//Don't worry about the polycount, it's quite low. Also, it's really hard to make the tires smaller, that is if you think it looks too fat, it's really not that fat, it's mostly the angle of it that makes it so, might be the non-existing texture that trickes the eye a bit.



 
are the "flaps" a bit over the top (should they be removed)?
And I think clothes underneath the tire-armour can just be painted on the char, no need to make extra stuff (but maybe boots/something on the arms could be modeled). The polycount is uite low, 341, so no real problem there.

Solar:
Hehe, looks great  8)

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