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NEW armors/clothes suggestions

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Graf:
Good to see you're back ;)

You've mentioned that some models are based on the other than hero body types, and that's correct. We now have (thanks to Jotisz) all of the base human, ghoul and SM models, so it is now possible to make a new armors and clother based on them. Here's the download link with all of them together - http://www.2shared.com/file/nHd1_IOV/all_bodytypes.html

Concerning the models - you can choose any from the armors tracker, that isn't completed yet (e.g. tribal clothes is a good choice, which only requires a texture, not even a model).

Sheisserick:

--- Quote from: TommyTheGun on July 30, 2011, 11:52:56 am ---I need something easy for starters. Anyone has an idea what that could be?
--- End quote ---


--- Quote from: Luther Blissett on June 29, 2011, 10:35:06 pm ---I can't think of any reason why there'd be a problem with reskinning / recolouring some of the existing models (like robes) to add more colours - it's easy to make (just hue shift part of the texture), and as far as I can tell, would be relatively easy to implement in game.

If the colour exists on one of the other items of clothing, it's probably fair to say any other "shape" of clothing could be that colour too if it's wanted - i.e. normal guy in town has a yellow top and grey trousers, "hillbilly" has a green top with a brown waitcoast, so any other cloth can realistically be yellow, grey, green or brown without looking wrong.
--- End quote ---

How about some nice easy texturing to start off with...
Robes would be pretty neat, in different colours than exist now.  :D

jonny rust:


Here is my version of the San Fran Fisherman (or normal grey cloths on the tracker). This is the first thing I have modeled in a very long time so it's a bit rough... and the lighting is a bit weird.

I gave him an additional/optional rice hat as it's commonly worn by small village fisherman in China plus I would love to see other armor types combined with this hat by players.

White tiger:
A guy with a rocket launcher from a video "On the way to Brocken Hills"






http://www.mediafire.com/?azkvuhjzvuxb1ba

3ds + textures.

Graf:

--- Quote from: jonny rust on July 30, 2011, 08:05:00 pm ---Here is my version of the San Fran Fisherman (or normal grey cloths on the tracker).

--- End quote ---

Maybe it's because of lightening, but the pants looks somehow too bright, comparing to the ones the original sprites. Just make it darker, and it would be just great.

Plus to this, we would need a reshaping of this armor to fit other body types (as I've said before).

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