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Traits more reasonable?
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Topic: Traits more reasonable? (Read 1206 times)
Kostuch
Bandits! 2'o clock! 6'o clock!
Traits more reasonable?
«
on:
January 27, 2010, 10:30:45 am »
There are pairs of traits that should not be taken both - it simply makes no sense. I'm talking about Bruiser and Small Frame, Chem Resistant and Chem Reliant, Finesse and Heavy Handed. IMO if player decides to choose one of them, the another should not be avialable to take.
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"Expect the best while being prepared for the worst"
Archvile
Re: Traits more reasonable?
«
Reply #1 on:
January 27, 2010, 11:18:46 am »
Don't worry. Nobody is taking them anyway in that configuration.
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Lexx
Rotator
Mexican Apple Thief
Re: Traits more reasonable?
«
Reply #2 on:
January 27, 2010, 12:12:13 pm »
It's the players choice to take whatever trait he wants to... and if he can't decide, he doesn't have to take a trait at all.
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Kostuch
Bandits! 2'o clock! 6'o clock!
Re: Traits more reasonable?
«
Reply #3 on:
January 27, 2010, 12:15:02 pm »
Yes, I understand you, but my aim was to point a nonsense (being big/small at the same time, being resistant/reliant at the same time etc.), not to reduce player's freedom. If you like it as it is for now, that's fine.
«
Last Edit: January 27, 2010, 12:17:22 pm by Kostuch
»
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"Expect the best while being prepared for the worst"
Gorlak
Re: Traits more reasonable?
«
Reply #4 on:
January 27, 2010, 12:42:23 pm »
I have 3 character with finesse/HH , and it works damn good , fyi
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Candy
Re: Traits more reasonable?
«
Reply #5 on:
January 28, 2010, 07:54:00 am »
same with my bruiser and small frame fo2 +2 in INT
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Traits more reasonable?