Other > Suggestions
[AI] Cooldown for entering mercenaries
jan0s1k:
Hi I have simply (not in scripting, but in mind) suggestion to add cooldown for entering mercenaries.
As people know, or not mercenaries when enter with "attack anyone who isn't in our faction" option attack without waiting on loading map, it's really annoying. My suggestion is, to stop "car muties entering" and "grid WM camping" by adding cooldown on shooting mercenaries (for example 5 seconds), what is it? I'll explain:
"Car muties entering" - dirty tactic, to enter the city with car (other spawn), for example Redding, when people which is taking the city is staying under sherif building sometimes getting kill by proxy alt (or not) which has 9 charisma + magnetic personality perk + 5 mercenaries/mutants, players can't even react, muties/mercenaries shot them with rocket launcher for example and merc commander leave town with car (mercenaries don't have battle timeout)
"Grid WM camping" - exactly same as "car muties entering", but it's entering without car on grids, for example in this Redding players spawned on "Mine entrance" and some second ago after enter, enemie enter with merc commander and leave, it's also dirty and even noone can shoot them.
So rate this suggestion and choose as answer..
Crazy:
My answer is obviously yes.
avv:
It could work as short term fix. For future, a more delicate and smoother system is required.
vilaz:
Pools does not work as they are supposed to. Just check it.
3 (including my) responses to topic. 14 votes in proportion 1:1. I guess alting reached even forum. People makes one time account to vote and leave. Same situation in polish subforum. Few players which were banned are remaking their accounts with idiotic names only in purpose of flame.
jan0s1k:
Ah, I see..
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