I personally am a new player, but I do not want this suggestion to be passed off as 'noob whining'
It seems to me it is relatively hard to get into this game, and make your way up the food chain being that you can be killed by anyone, anywhere.
I have a few suggestions.
-No PvP til level 2
Well, I think that until you level up once no player should be able to attack from you, or steal from you. Also you should not be able to steal from players, or attack them til level 2. To stop from that double standard.
-No Random Guard Attacks
Well, this isn't so much about new player friendly but when you get close to a guard, or a hub patrol in an encounter. They attack you, and for most new players you cannot fight back. I think this should be removed in general, it is a dumb function of the game. It doesn't make any sense. Even if you have a weapon off its hard to even trade with the merchant without 'getting too close'
-Loss On Death
Til level 3, I don't think you should lose the items you have on hand, and your armor. I mean, if I had just gotten some good stuff as a noob just to lose it all and start over, there is a 'ragequit' tendency. I understand that this game wants the 'hard life in the wasteland' image. But it's hard to even play when you die and lose everything you work for every 10 seconds. Higher players have back up things at their tents and such, we do not. When we die we are back at rock bottom, no caps, no weapons, and its hard to even get back to the hub without dying again.
I hope you take this into consideration.
-Deagonx