Snackish: pks pks pks. Kilgore: BBS is here, town is safe
It's good to have some balance and order around but doesn't this kind of ap distribution encourage one ap moves per turn and rest of the aps are spent on camping and looking for enemies? You know like this: step one step, save rest of the aps for looking around if someone happens to step in your LoS. So it basically discourages making bold actions because if you move 10 aps and meet someone who stood still, he gets to shoot and you can't do shit until next turn.
I like your idea. But i'd make the turn length to 30 seconds. Let me explain a little different. What pistacja means, is a new combat mode, where all players turn happen at the same time. Like the combat begins, everyone gets his AP, and can use them as in normal turn based combat. After 30 seconds, every player regains their AP and a new turn starts and so on.For example: I will write down the fighters. You(64HP, 8 AP) Raider(80HP,7AP) Raider(80HP,6AP)So combat begins. In this battle mode, at the begining of this combat you would get 8 action points, the first raider 7, the second 6. You can attack, move, do all things at the same time until your AP runs out. After 30 seconds, all of you gain the same amout of AP as before. And so on.