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Author Topic: Tent Safety  (Read 3008 times)

Tent Safety
« on: January 22, 2010, 06:17:21 pm »

Hello guys.

Some questions about tents.

- Could they be found by going random on squares?
- If not, are items stored in tent 100% safe unless someone try follow me to house location?
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skejwen

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Re: Tent Safety
« Reply #1 on: January 22, 2010, 06:53:32 pm »

Answer for both questions is yes.

One thing to add: if you wont visit your tent it will disappear after week.
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Re: Tent Safety
« Reply #2 on: January 22, 2010, 07:01:30 pm »

Sorry mate its now confusing for me.

So someone trying luck could accidentaly step on place where my tent is and find it.

Also someone could find it by folllow trick which isnt hard to avoid.
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Re: Tent Safety
« Reply #3 on: January 22, 2010, 07:09:03 pm »

So someone trying luck could accidentaly step on place where my tent is and find it.
I think nobody can now accidentally find your tent this way. Only watch for following.
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Re: Tent Safety
« Reply #4 on: January 24, 2010, 07:37:17 pm »

if you want your tent really safe buy some mercs or get some slaves that almost always works

Izual

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Re: Tent Safety
« Reply #5 on: January 24, 2010, 08:52:09 pm »

Hello guys.

Some questions about tents.

- Could they be found by going random on squares?
- If not, are items stored in tent 100% safe unless someone try follow me to house location?

Actually, answer for first question is no, then for second only it is yes.
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Re: Tent Safety
« Reply #6 on: January 25, 2010, 01:25:22 am »

One thing to add: if you wont visit your tent it will disappear after week.

Serious? I have a 1 week vacation every year.  :-\
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Re: Tent Safety
« Reply #7 on: January 25, 2010, 01:27:10 am »

Serious? I have a 1 week vacation every year.  :-\

better cancel that trip to Cancun.
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Re: Tent Safety
« Reply #8 on: January 25, 2010, 07:20:26 pm »

Before you go on vacation, put all your stuff in a trusted friend's tent till you return. Or just liquidate all your assets, ie. sell the stuff. Bank the caps. When you return go brahmin hunting around NCR, collect your ten hides [unless you already have extras in friend's tent], and make a new tent. Another alternative is creating a joint owned tent. You and a trusted friend go to a new tent location together. Doesnt matter which one of you builds it so long as both are present. From then on either of you can get back to tent alone. This way the tent is more likely to stay in use. Down side is of course two people making separate trips to the same tent increases your chances of picking up tent raiders. But how hard is it for everyone to just look at the names listed on WM before entering tent?
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Surf

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Re: Tent Safety
« Reply #9 on: January 25, 2010, 07:41:25 pm »

This 7 days limit is just for the moment, because there are so many unused tents.
They said it will be more days to last in the future, so your vacancy is save. ;)
Re: Tent Safety
« Reply #10 on: January 28, 2010, 01:10:27 am »

This 7 days limit is just for the moment, because there are so many unused tents.
They said it will be more days to last in the future, so your vacancy is save. ;)

Didn't think unused tents really mattered since it doesn't make everyone see a green dot on the map like caravans..
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Re: Tent Safety
« Reply #11 on: January 28, 2010, 09:30:45 am »

All map data is stored in the ram, regardless if its empty, unused or whatever. The more maps, the more needed ram and if ram limit is exceeded, the server crashs. So it doesn't matter if you can see a map or not, it's always there.
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Re: Tent Safety
« Reply #12 on: January 29, 2010, 07:28:21 am »

All map data is stored in the ram, regardless if its empty, unused or whatever. The more maps, the more needed ram and if ram limit is exceeded, the server crashs. So it doesn't matter if you can see a map or not, it's always there.

Figured  :-\
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