Other > Suggestions
Implement Robots, EMP and Pulse Weaponry
Reiniat:
"indeed theoryes are useless" thats exactly what im tryng to say, teorys in videogames are made to serve the purpose of the game, if we all want robots, we create a good theory for explain that, if we dont like robots e create a theory where they die, so.
again Surf Solar want robots?
how many players want robots?
dont think in the story the story come after
also, i dont like to disable mercs, is only a temporaly solution, when devs solution the problem, mers will be again in game, i am a slaver, so i know what you mean, but you need to think that in this times IA from original FO2 is completely useless with this mercs, so we need a solution, this is a beta, dont think in what is good to you, think in what is good for all players and the game itself
kraskish:
--- Quote from: Surf Solar on February 10, 2011, 04:08:39 AM ---There was no conventional war fought in California. The landscape didn't consist of almost 100% covered desert before the war. Even if there were some robots in some smaller houses, barracks etc. they are long gone due to the blastwave.
And yes, you don't have to start it again. :)
--- End quote ---
Talking about blast, Glow is a place where a nuke fell. Fonline Robots still active, armed and defending Glow, despite in Fo1 you had to repair and switch on generator, make less sense than this suggestion. Just pointing out. :-X
Slaver Snipe:
--- Quote from: kraskish on February 14, 2011, 01:41:14 PM ---Talking about blast, Glow is a place where a nuke fell. Fonline Robots still active, armed and defending Glow, despite in Fo1 you had to repair and switch on generator, make less sense than this suggestion. Just pointing out. :-X
--- End quote ---
Eh not really this takes place after fallout 1, so you can make the assumption that the holy vault dweller turned on the robots, was a sneak char and got by without a fight. (although he was probably sad about having 10 int and skilled for a trait)
wreese2u:
--- Quote from: Reiniat on February 07, 2011, 10:29:52 PM ---Its Easy:
1.- Implement the pulse weapons YK38 and YK42B for crafting, and make they only do EMP damage, not electrical, and dont nerf it
2.- Put EMP damage and make every lifing creature has 300% DR, and robots nothing
3.- Implement robots in most places of the wasteland, and in encounters too maybe in the desert of middle map, near glow and in cityes terrain. i mean Mr gutsy, robobrain, eyebot, everyone.
4.- Make Robots a high DT and DR against everything but EMP and electrical damage
5.- Robots will have things like SEC, metal parts, electronic parts in his inventory at die. Powerful robots will have MFC and even Goodmetalparts and Highqualityalloys, only one of course.
6.- For pvp purposes, a new trait: "Cyborg": you have high resistance against radiation and poison, and -30% of being crippled, and 4DT against fire, but no resistance against EMP.
7.- Make robobrain use some guns, (if they have the correct animation) as in Glow
8.- also could be good if its done a Pulse grenade with EMP damage
as i see is easy to implement, and dont damage the stability of the game
also will be good craft robots, or the posibility of slave them. need a buyable perk to craft them and 150 repair and 150 cience, maybe you cant get it in BOS or enclave or buy it in Sanfran
--- End quote ---
Robot mercs with plasma FTW
KruskDaMangled:
--- Quote from: Reiniat on February 10, 2011, 02:18:51 AM ---This is bullshit, this is a topic for implement robots and EMP into the game
not about the fukin crap of Fallout 3,
OK FALLOUT 3 IS A PIECE OF SHIT BUT THIS TOPIC IS NOT ABOUT IT, shit i didnt even play fo3 only NV, and dont like it
--- End quote ---
Well, that's fine. I don't think it would hurt to speak of it in regards to suggesting some, possibly very limited instances of Protectrons though. I know it isn't "original", but then the Robby The Robot design does fit, and Powder Gangers, a hold over from Van Buren, and something that is in New Vegas, (also inspired by Van Buren) are in the game. I think it might be amusing to find them in a limited number of city tiles, at least. It's something more interesting than shooting yet another punk raider with a spear.
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