omg omg omg. you start play yesterday and wanna change game?cool story bro
A controlling gang member could find a patrol and camp there much like a PK trap forcing any incoming players headed to town into that encounter. Sure, against an attacking army the patrol would easily lose but if a player was with them he would be able to scream on mumble that the enemy is coming.
Whats to stop the player from just Leaving the encuonter? This patrol thing seems a bit useless so far.
How exactly would enemy players not dodge these encounters unless it takes a shit ton of outdoorsman to dodge? Even then the problem will be bypassed by someone having a leader/outdoorsman alt.
we are here to test and suggest, it only makes sense when you contribute.