Other > General Game Discussion
Why play as a big gunner?
Jenna:
me do good as bgunner with avenger :p
251hp and can 2x burst.
just dont stand middle of nowhere without cover ;P;P
manero:
--- Quote from: Jenna on February 04, 2011, 05:06:33 PM ---me do good as bgunner with avenger :p
251hp and can 2x burst.
just dont stand middle of nowhere without cover ;P;P
--- End quote ---
Master.
avv:
--- Quote from: Crazy on February 04, 2011, 05:03:46 PM ---You got a point, but I still think they should have wait to have finished crit table / anti crit perks and armor before nerfing avenger ;p
--- End quote ---
Sometimes unexpected outcomes may result from medicore tweaks.
But as you said, we'd better wait and see how crits get changed.
Solar:
It was never meant to take so long, we had a delay getting the helmets ready and then when they were ready I was moving house - which is still going on.
In the end it was only a nerf of 16.7% or so, its not such a big change that it becomes impossible to be a big gunner. The first little nerf to snipers also happened, with Stonewall.
I think the biggest thing will actually be domination mode - this will provide "fair" arenas, so better comparisons can be made.
kttdestroyer:
Is there a thread where i can find out about this Domination mode?
--- Quote from: Solar on February 04, 2011, 01:33:50 PM ---I've not got all day to read every post, so I'll just respond to the original.
1. The only real difference between when everyone was using Avengers and now is drugs and fast shot. Drugs affected snipers and RL equally, so only real difference is fast shot. RL were equally affected by fast shot being nerfed, so there's no real reason that RL should now be amazing compared to Avengers.
Snipers were always meant to get a nerf from Armour/Helmets reducing the critical chance (or critical roll) and crit defense perks. Both of these things will still happen to reduce Snipers down. Eventually snipers will also get their small nerf to go down to the same level as all the burst weapons did.
When all the new perks come in and we have a reasonable period of the weapons, the drugs, the perks and domination mode (as well as fixes to the flood of caps, awesomeness of mercs, availability of top gear at traders for crap and prices for weapons/ammo that reflect their new power levels) all at the correct levels - then we can have a proper discussion about what needs boosting and what's fine.
Hell, we might even have 3D models and be able to sort out animation speeds to allow single shot DPS builds to work properly :P
--- End quote ---
Sounds intresting. I like the last part especially.
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