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Poll

What interface do you prefer?

Default
- 38 (18.2%)
Pure Evil Interface v11 and higher (including modifications)
- 80 (38.3%)
Pure Evil Interface v10 and below (including modifications)
- 10 (4.8%)
Older (Evil Interface) made by Doctor Eex (including modifications)
- 7 (3.3%)
One of the interfaces made by Ras (including modifications)
- 28 (13.4%)
Combat Interface v.1.3 by Graf
- 8 (3.8%)
Minimal Interface 1.4  by WHINE team
- 8 (3.8%)
VSB Combat Interface
- 15 (7.2%)
Other
- 15 (7.2%)

Total Members Voted: 171


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Author Topic: Pure Evil Interface v14 by Doctor Eex  (Read 148024 times)

DaroPL

  • Chosen Soldiers
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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #420 on: April 09, 2012, 05:15:25 pm »

Thanks for that interface

Gob

  • The Good
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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #421 on: April 12, 2012, 09:49:13 am »

Doctor ! Doctor ! When will the new version come out?
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boatshift

  • Evil birdman watches you sleep
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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #422 on: April 12, 2012, 05:44:06 pm »

how install it?
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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #423 on: April 18, 2012, 02:23:45 pm »

Hi, thank you for the update. Sadly, it has two flaws for me.

1.) When i click on filters in barter window, the frame sticks to cursor. The only way to unstick it, is to leave barter frame. This was in v13 also.

2.) I don't like the placement of WeaponSlots and Description in the Inventory frame. Do not see any benefit in that. Please tell me, why that change. But i guess i will use the original one, even though it does not have transparency.
Re: Pure Evil Interface v14 by Doctor Eex
« Reply #424 on: April 18, 2012, 02:35:31 pm »

1.) When i click on filters in barter window, the frame sticks to cursor. The only way to unstick it, is to leave barter frame. This was in v13 also.
Simply use the right mouse button for the filters.
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"But no matter how far a jackass may travel, it will never return as a horse."
Re: Pure Evil Interface v14 by Doctor Eex
« Reply #425 on: April 19, 2012, 06:10:57 am »

Simply use the right mouse button for the filters.

Thanks, that was very helpful.
Re: Pure Evil Interface v14 by Doctor Eex
« Reply #426 on: April 21, 2012, 12:20:50 pm »

OK, I've made some adjustments to the code to fix the Eye shot positioning problem mentioned earlier and detailed in the pic below.

You need to edit the default.ini file found in the intrface folder and look for this line:

AimEyesText=0 0 599 780

and change it to:

AimEyesText=177 110 599 780

Bear in mind that I use a 1366x768 resolution and it looks perfect on mine. Can't say how it would look on other resolutions but I'm pretty sure it will work fine.

Before

After

I'd also like someone who is in the know to tell me what the last two sets of numbers do (599 780) as I couldn't see any difference when I played around with them.
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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #427 on: April 21, 2012, 01:21:45 pm »

I would suggest placing the text at the top left of the circle, so that it matches the others.

I'd also like someone who is in the know to tell me what the last two sets of numbers do (599 780) as I couldn't see any difference when I played around with them.
First 2 numbers is (x,y) of top-left corner and 2 last numbers are (x,y) of bottom-right corner.
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"But no matter how far a jackass may travel, it will never return as a horse."
Re: Pure Evil Interface v14 by Doctor Eex
« Reply #428 on: April 21, 2012, 01:25:25 pm »

I would suggest placing the text at the top left of the circle, so that it matches the others.

Well people can play around with the numbers as they see fit. I just provided the codes for how I personally like it.

Also, the positions are not exactly uniform. Check out the groin shot for example.
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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #429 on: April 27, 2012, 06:23:56 pm »

Sorry for bump but I wan't to know if v14 works with current build of fonline and how do you install v14 onto fonline?
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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #430 on: April 27, 2012, 10:30:35 pm »

Sorry for bump but I wan't to know if v14 works with current build of fonline and how do you install v14 onto fonline?

Yeah it works fine, except for the alignment of the eye shot text position, which I've shown how to fix a few posts above.

Download the file, in the rar you will find 2 folders, intrface and fonts.

Drag all the files from each of these folders into the data/faction.zip/fonts and data/faction.zip/art/intrface folders respectively.

Overwrite the files when it asks you.

FOnline.exe will probably stop working after you do this so you need to start using FOnlineGL.exe. Check out the best resolution your computer can handle and manually edit Fonline.cfg (with notepad) and edit these two lines and add your resolution:

ScreenWidth =
ScreenHeight =
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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #431 on: April 28, 2012, 12:28:27 pm »

Doesnt seem to work, I followed your instruction
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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #432 on: April 29, 2012, 04:43:45 pm »

Just unzip Pure Evil Interface v14.7z into your FOnline/Data folder. Thats all you have to do.
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"But no matter how far a jackass may travel, it will never return as a horse."
Re: Pure Evil Interface v14 by Doctor Eex
« Reply #433 on: July 31, 2012, 06:30:38 pm »

Clock in the global view is really cool, but there must be a clock in PipBoy, too (one with numbers). I need that at times (Like while waiting for a train).
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Crazy

  • Drugged Childkiller
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Re: Pure Evil Interface v14 by Doctor Eex
« Reply #434 on: July 31, 2012, 07:56:14 pm »

Clock in the global view is really cool, but there must be a clock in PipBoy, too (one with numbers). I need that at times (Like while waiting for a train).
Press "?".
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