Other > Tools and Modifications
Pure Evil Interface v14 by Doctor Eex
Doctor Eex:
--- Quote from: SIGISMUND on March 22, 2011, 10:21:55 pm ---I like it.
Question: Does the FO interface support animations? For example I to put an animated pic in the inventory.
--- End quote ---
You can make inventory main picture in FRM instead of PNG. And animation will be played infinite times.
However FRM format has some limitations - does not support alpha channel (you cannot make semi-transparent elements) and limited palette
SIGISMUND:
Hmm.Thanks for reply.
MACtic:
--- Quote from: Doctor Eex on March 22, 2011, 10:11:08 pm ---Not sure that I like this composition:
--- End quote ---
Looks really good. It is a matter of getting used to it but considering all the messages on the top I seems logical to keep this layout.
Even more so, If it would be possible to swap "compass"/town button with the messages window it would feel even more "natural".
Doctor Eex:
--- Quote from: MACtic on March 23, 2011, 12:33:40 am ---Looks really good. It is a matter of getting used to it but considering all the messages on the top I seems logical to keep this layout.
Even more so, If it would be possible to swap "compass"/town button with the messages window it would feel even more "natural".
--- End quote ---
IMO more logical will be have 1 big panel between 2 small. But again, not sure...
Can't actually choose between those 3 variants:
(left to right)
1) town|world party chat
2) party chat town|world
3) chat party town world
minimal:
Doctor Eex,
3rd composition more usable, imo, landing at very bottom; 2nd combo usable a lil less than 3rd, but more logic. 1st combo hard usable at all, for me, as a right-hander, for example.
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