Other > Suggestions

Town Control Intel

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Schwartz:

--- Quote from: Crazy on January 22, 2011, 12:42:05 PM ---Run updater.

--- End quote ---

Now its OK, thanks.

naossano:

--- Quote from: LagMaster on January 22, 2011, 11:32:00 AM ---so you are sugesting something that is implemented, but with some more detail, no?

like the time that faction xxx has token city yyy, no?

--- End quote ---

Yes, could be nice to know for how much time the faction has the city. It will help to know, for instance, how much militian they can have, and we will undertand when the could have one more, or when they will have new caps in the chest. (and try to trap the one who will take these caps)

But, the first point is having the intel that the faction just took or lost, or didn't manage to take, the city, at the second it occurs, with the same real time display than we have with the timer. Could be very crucial to know it easily, when for, instance, we are in the middle of the battle, and we don't know, at the end of the timer, if we had the city (being not much and suffering casualties). We can't check the pipboy when the ennemy is shooting at us. Other instance, if the faction owning the city, acted as dumb, and killed the sheriff (or other npc if the rules change), all the other faction will now at the second and could rush to prevent the faction from retaking the city.

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