Other > Suggestions

What about reworking doctors profession

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Szef:

--- Quote from: Nice_Boat on January 27, 2010, 01:08:04 am ---Or I'll just take 2 from INT, get 3 CHA, get slightly smaller FA skill and, aside from my usual 240+ HP get additional 10% damage res making me even harder to kill. And that's to do what - nerf the damage of BGs? That's already done, minigun deals 30 damage to people with Metal Mk2 (which is the standard, you don't see people fighting in leathers or bluesuits - everyone uses Metal Mk2++ not to come off as a cheap whore and an insult to his/her team), LSW is better by a slight margin. Avenger still works but is hard to get, bazooka never was that awesome. Laser Rifles are next to useless and require a lot of shots to kill someone if you don't get really lucky with a nerfed crit, Sniper Rifles are the same - and you want to "rebalance" the game by increasing armor resistances? What game have you been playing dude? Cause you've obviously missed PvP in FO2238.

As a side note, we're gradually moving towards a game where all guns are basically toys making a lot of noise and very little damage while requiring shitload of precious ammo to work. When you have to spend 2 hours in order to spend 5 minutes fighting then something is obviously wrong with the combat system. The only weapon that actually works well right now is the plasma grenade - and that my friends indeed does suck.

--- End quote ---

Totally agreed. Messing with resists will cripple the game.
I LOVE Fallout for the reason of a lucky bastard with Desert Eagle can critically shot enemy for 90HP and knock him down unconcious. You know what do I hate MOST in 90% of MMO RPG? Characters having 54345646545436 HP, 23456346677 MANA, dealing 123 damage for each attack. It's simply BORING. And kinda unrealistic.

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