Other > Suggestions

New reason to CRAFT items

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vilaz:
Actually only armor crafter needs 180% repair which is fairly safe value (using tool). Big and small guns needs only 120% of repair which is actually not enough to do job done.

PS. I have turn-based combat build. It is not PvP but a perfect hybrid (for me at least). It can easily loot stuff repair it and sell with profit.

Johnnybravo:

--- Quote ---i never sayed something different, so i dont understand why u quote me and tell me this...
--- End quote ---
Because getting 0 det items from crafting is not that important as their 0 breaks count - however currently higher break count only increases deteoritation rate (and decreases sell price), not anything else, so if 0 breaks items have some more useful advantage crafting would make more sense.

Just theoreticly, if say Sniper Rifle on 8 breaks ( 10 is beyond repair ) had say only 45y range, crafting that rifle would be preferable from looting it randomly.

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