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Author Topic: Whats the point of gathering CD?  (Read 3049 times)

Korusho

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Whats the point of gathering CD?
« on: January 13, 2011, 08:08:32 pm »

As the topic says, I would like to hear the reason for gathering CDs beyond OMG EVERYONE USES ALTS (I for one, do not. I have a singular crafting character and thats it, not even a combat alt). Crafting is already on CD, so why make one for gathering as well? Am I missing something?
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Re: Whats the point of gathering CD?
« Reply #1 on: January 13, 2011, 08:24:02 pm »

I agree. I actually only promotes alts

I too have a single char ((not full combat) not crafter either tho)
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Redivivus

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Re: Whats the point of gathering CD?
« Reply #2 on: January 13, 2011, 08:34:06 pm »

Gathering cooldown is quite balance thing in game.
It was introduced just right for limit alts. Otherwise it will promote you to gather tons of res and then just waiting 10(hah!) min or just using fast relog logging on your endless alts and craft tons of things you need?
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Korusho

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Re: Whats the point of gathering CD?
« Reply #3 on: January 13, 2011, 10:10:10 pm »

Increase account time change to beyond maximum gathering CD? Not being able to "gather" fibers in 20 minutes at a time is kinda silly. I can understand mining, but for things like electronic parts, fibers, fuck even broc flowers... yes i'm so tired from picking flowers I need to take a break.
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Redivivus

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Re: Whats the point of gathering CD?
« Reply #4 on: January 13, 2011, 10:13:43 pm »

yes i'm so tired from picking flowers I need to take a break.
No CD for flowers = unlimited weak healing powders = unlimited exp(Yes, sounds stupid, but truthfully).
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Ganado

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Re: Whats the point of gathering CD?
« Reply #5 on: January 13, 2011, 10:15:00 pm »

If anything, it is the crafting cooldown that should be reduced, and gathering stays the same. If there was no gathering cooldown, you could get 100 HQ ore in like 200-300 seconds, only thing slowing you would animation time and Action Points reloading.

If there was no gathering cooldown, an average gang could just camp at a mine, bring a brahmin, and in less than 10 minutes have over 400 HQ ore. That isn't how the game should be.
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Sarakin

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Re: Whats the point of gathering CD?
« Reply #6 on: January 13, 2011, 10:28:11 pm »

I agree with the post above, if something has to be changed, then it should be crafting. Not gathering, because you make from nothing, something with a defined value, while crafted item preserves value of mats used.
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Andr3aZ

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Re: Whats the point of gathering CD?
« Reply #7 on: January 14, 2011, 08:08:28 am »

If anything, it is the crafting cooldown that should be reduced, and gathering stays the same. If there was no gathering cooldown, you could get 100 HQ ore in like 200-300 seconds, only thing slowing you would animation time and Action Points reloading.

If there was no gathering cooldown, an average gang could just camp at a mine, bring a brahmin, and in less than 10 minutes have over 400 HQ ore. That isn't how the game should be.

This is true, but its already done with mining alts in a little bit more time. Players always wanna find a way to maximize their IG productivity.
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Michaelh139

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Re: Whats the point of gathering CD?
« Reply #8 on: January 14, 2011, 08:15:27 am »

What we need is more choices on how to acquire these things...  keeping it balanced is #1 of course but if we just had other ways to get this equipment...
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avv

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Re: Whats the point of gathering CD?
« Reply #9 on: January 14, 2011, 09:11:13 am »

What we need is more choices on how to acquire these things...  keeping it balanced is #1 of course but if we just had other ways to get this equipment...

Encounter farming and shopping? It has basically replaced crafting - at least for me - and doesn't even require a special build. If something, encounter farming better be balanced because it's totally out of hand.
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Andr3aZ

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Re: Whats the point of gathering CD?
« Reply #10 on: January 14, 2011, 09:29:10 am »

Encounter farming and shopping? It has basically replaced crafting - at least for me - and doesn't even require a special build. If something, encounter farming better be balanced because it's totally out of hand.

Indeed. Im usally squating around redding with a SG/Steal/Lockpicker and just farm friendly VS hostile encounters. If youre quick enough you get 1-2 hunting rifles + ammo without even fighting. Other things can be stolen or hunted. As woodchopping doesnt require science you can craft simple items for money.
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Johnnybravo

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Re: Whats the point of gathering CD?
« Reply #11 on: January 14, 2011, 09:38:58 am »

It's getting a lil' offtopic, but hey.
If you want to balance encounters vs crafting, I'd say some of the crafting recipes are just insane - esp. ammo with requiring unique terminals and even resources.
I wonder who would craft for example MFC today, when they'd  get it easier even if they had to beat mutant armies by themselfs.
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avv

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Re: Whats the point of gathering CD?
« Reply #12 on: January 14, 2011, 10:35:20 am »

It's getting a lil' offtopic, but hey.

After what Dishonest Abe said there's not much to be discussed anyway so why not.

Quote
If you want to balance encounters vs crafting, I'd say some of the crafting recipes are just insane - esp. ammo with requiring unique terminals and even resources.
I wonder who would craft for example MFC today, when they'd  get it easier even if they had to beat mutant armies by themselfs.

The recipes and crafting are fine, the encounter farming isn't. Crafting is basically uncheatable without alts due to inflexible cooldowns but loot via encounters varies extremely much. One can receive loot worth of 10k in ten minutes without risking much.

There are ways to fix item farming. One would be to seriously reduce the cost of deteriorated items, fix disassembling and repair and make it so that a encounter farmer has to either repair or disassemble and craft something from the loot. This way the loot cost would be defined by your char's crafting abilities. It would be just exploitable by alting and wouldn't fix ammo crafting.

Another ways are inderect and more complex methods like making death harsher and living more beneficial, in addition to harsher consequences from killing faction troops.
« Last Edit: January 14, 2011, 11:20:05 am by avv »
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wezu

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Re: Whats the point of gathering CD?
« Reply #13 on: January 14, 2011, 10:56:11 am »

The example with the brahmin and a gang with a ton of ore made my day.
A cow lifting a kazillion ton is the problem. Geting tons of ore from the same pile of rocks is a problem. Cutting a cartload of fibers from a 2 meter plant is a problem. Plants and trees that grow back in 30sec. that is the problem.
Cooldown for gathering is a poor solution to a problem that can be sum up as inflation of crafting materials.

... and that's only half of the truth. Alts are the real killers of FO gameplay.

But hey! Who'd listen to me? The Dancing Fool?
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Sarakin

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Re: Whats the point of gathering CD?
« Reply #14 on: January 14, 2011, 02:33:55 pm »

Speaking of VS encounters, avv your ideas are way too complicated and not efficient in my opinion. Just reduce the possibility of finding that particular VS encounter - before we had CDs, so in similar fashion we would have lesser chance of finding them.
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