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Whats the point of gathering CD?

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avv:

--- Quote from: Sarakin on January 14, 2011, 02:33:55 PM ---Speaking of VS encounters, avv your ideas are way too complicated and not efficient in my opinion. Just reduce the possibility of finding that particular VS encounter - before we had CDs, so in similar fashion we would have lesser chance of finding them.

--- End quote ---

That's a solution but boring one. It'd increase the time we spend looking for encounters so players would spend more time waving back and forth on worldmap.

Besides, disassembling and repairing are both rather work in progress features so why couldn't they be harnessed for this purpose? That's how it worked in two last fallout games: you find guns and repair them to get maximum price. That could help in the crap problem in shops because players would sell less guns but for better price.

Sarakin:
The worst thing about these encounters isnt their price, but their real usefulness in combat. Practically, you could gather endless ammount of t2 weapons, that are pretty efficient in combat. So player playing EW build had a big advantage over other builds, because his weaponry was easily obtainable in those encounters. How do you want to fix that ?
Worse price for this weaponry is just a start.

Andr3aZ:
Problem is : make it too easy to find resources = server is flooded with stuff. make it too hard to find resources = nobody goes out with high tier gear anymore.
A balance is hard to find.

The solution of CDs was void because of alts.
The solution of high quality materials was void because of alts (mining chars with cows).
This all slows down crafting, yes. But not far enough for a group of players who organize mining runs.
Having shared mining alts in faction is a common way. Just make 1 10CH char, and 9 mining chars. make a tent near HQ mine, get a cow and post passwords of chars in your faction. Unlimited ressources, items and moneyz. This is almost troll-science which actually works.

avv:

--- Quote from: Sarakin on January 14, 2011, 04:31:47 PM ---The worst thing about these encounters isnt their price, but their real usefulness in combat. Practically, you could gather endless ammount of t2 weapons, that are pretty efficient in combat. So player playing EW build had a big advantage over other builds, because his weaponry was easily obtainable in those encounters. How do you want to fix that ?
Worse price for this weaponry is just a start.
--- End quote ---

Ok that I didn't take into account. That players also farm for actual equipment to be used. The problem is similar as sniper vs big gunner. BG eats ammo like madman, but sniper can do well with just a dozen of bullets. The solution could be to tone down laser rifle to match with rest of the tier 2 equipment.

What comes to gun farming, well that's what fallout is like. The world is filled with guns and violence. Surely encounters could be reduced, but it has to be made so that players don't have to spend excess time on the worldmap because they are insecure whether there's a chance to encounter a lootable encounter. Hell, most good loot providing random encounters could be even removed and turned into quests similar to dogs of LA. Caravans could only take off once per x time, same as patrols. Caravans and patrols could radio for help when under attack and members of that faction could join.


--- Quote from: Andr3aZ on January 14, 2011, 04:36:56 PM ---Problem is : make it too easy to find resources = server is flooded with stuff. make it too hard to find resources = nobody goes out with high tier gear anymore.
A balance is hard to find.
--- End quote ---

Make living profitable and death something to be avoided. This way players will always want to wear the best stuff because their life is more valuable than the equipment.

LagMaster:
if there is no Gathering caracter we can make a sneaker with 10 str and cary perks that uses sneak, and why not, steal. that will just mine, mine, mine, mine, and nothing else, cuz i think leveling a caracter to 21 in 6 hours is one of the many things that prove that there are more boots in this game than people.

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