Other > Suggestions

Assassination Tag in the 'Kills' section.

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Surf:

--- Quote from: Michaelh139 on January 07, 2011, 12:15:52 AM ---And dude...  open pvp is part of the game, get over it already. :P

--- End quote ---

Illuminate my mind and show me where I declined that. Thank you.
And to the rest: Just because you suggest something it doesn't mean it's good, needed or will be considered worth to implement.

Michaelh139:

--- Quote from: Surf Solar on January 07, 2011, 12:20:19 AM ---Illuminate my mind and show me where I declined that. Thank you.
--- End quote ---
because it is obviously related. your welcome.

--- Quote ---And to the rest: Just because you suggest something it doesn't mean it's good, needed or will be considered worth to implement.
--- End quote ---
You said it would Slow down development, yet these "child pkers" who basically pvp 24/7 even without this achievement stuff still suggest plenty even if it is mainly about pvp which does need a good balancing and plenty of open air to test.

Surf:

--- Quote from: Michaelh139 on January 07, 2011, 12:25:27 AM --- because it is obviously related. your welcome.

--- End quote ---

Oh, we're making things out of the air "because it's related"? Cool. Then I atleast won't have to waste my time argueing here.

Michaelh139:

--- Quote from: Surf Solar on January 07, 2011, 12:30:45 AM ---Oh, we're making things out of the air "because it's related"? Cool. Then I atleast won't have to waste my time argueing here.

--- End quote ---
If there wasn't open pvp and only pvp in certain areas this wouldn't be a problem, but because of open pvp, you hate "pkers" and because this will promote more "pker activity" (not that would change anything really) I have this feeling that is the reason your against it.

Kilgore:
While separate kill counter for players wouldn't hurt anybody, as players who want to count player kills just don't kill NPC people anyway (and there is Berserker's award), but big no to "Nemesis" stuff, it would only bring more griefing.

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