Other > Suggestions

Ford Mustang Shelby 67'

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Surf:
It looks very bad and unfitting in terms of the perspective. Also, it just looks as its cut out of some photo (hence the perspective issue), not like a 3d model. Besides that, I don't think we need another car.

NastyKhan:
The skull has been removed. (check the first post)

About the perspective, well, I work in 2D so I don't think I would be able to fix that. I could just.. draw a new one from the very beginning. The only thing i can say to defend myself is that in my opinion the angle difference is not so big, and I think it's acceptable.

Surf:
The problem is that it looks unfitting, not "bad". ;) Just lay the mustang on a hex field which is used in fallout and you'll see that it won't fit. Don't want to badmouth your work here, it looks good, (I even like the skull ;) ) - it just clashes with the rest of the scenery stuff.

Surf:
You could try to free transform it to the correct angle and then brush away all the edgy pixels with a paintbrush tool. I did some reangling with other graphics aswell and this method here shows it really good, you may give it a try. ;)

http://www.nma-fallout.com/forum/viewtopic.php?p=806460#806460

Here is a tile layout for easy checking if the edges fit the fallout perspective: http://img547.imageshack.us/i/mastertilelayout.gif/

NastyKhan:
Thanks but i'm afraid although it's helpful with simple figures (like road signs) it cannot resolve the problem with the whole car. I should just try to draw a new one instead.

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