Other > General Game Discussion
Yay for griefers and fun at NCR mine.
Trokanis:
A third option would be to create a consequence for griefing so horrible that people would be discouraged. But there is no way to monitor such actions, and it would come down to he said/she said crap. If it just isn't possible to do damage to someone in a guarded area, bombings/shootings stop. The stealing in towns, could easily be limited by if a character gets caught they're vilified til it cools down. I would at least add some brains to the guards in towns.
Swinglinered:
@OP
Notice how Vortis is outside of NCR.
NCR mine guarded by RANGERS.
Why would they protect slavers?
They should be shot on sight by Rangers.
*Realism*
As for the guy getting back to the mine faster after killing you, I suspect it was that grieifing Kaczynski thief/bomber character (he should have his own complaint thread) and he may just have high OD/Pathfinder for getting back to the fun after dying.
Trokanis:
You're a bomber too Swing, and you're right Rangers would shoot slavers, good thing the person who had the slaves wasn't a slaver. So he and 5 other innocent people working to get some gear were killed. Yeah that sounds like rangers to me.
Floodnik:
NCR Mine isn't guarded by Rangers. These NPCs have green armors, which means NCR guards, Rangers have orange armors.
I think so.
Alvarez:
The griefing gets even funnier. Idolised PKs showed up at NCR, starting killing everybody.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version