Author Topic: FOnline TLA SDK Server TUTORIAL Part 1  (Read 46899 times)

Offline Cola

  • Knowledge is everything.
Re: _=FOnline SDK Server TUTORIAL=_ Part 1
« Reply #45 on: May 03, 2011, 04:14:39 pm »
Of course it is possible. You can use whatever area you want to.

Yes, like lexx said.
And you can also create your own maps with the mapper and easily add them to your server.
My current In-game name is Colan.

Offline Xarr

  • Former Troll
Re: _=FOnline SDK Server TUTORIAL=_ Part 1
« Reply #46 on: May 03, 2011, 06:40:57 pm »
Yes, like lexx said.
And you can also create your own maps with the mapper and easily add them to your server.
so i just need to [(Fallout1Maps in the folder and set the part in the server?], right?
I used to be a bag of dicks, but then I grew up. I gave many of you guys a hard time, but on the other side I kept myself busy with helping players, and I never gave up on that.

Still, the FOnline community is a thing of it's own class.

Offline Cola

  • Knowledge is everything.
Re: _=FOnline SDK Server TUTORIAL=_ Part 1
« Reply #47 on: May 03, 2011, 07:28:05 pm »
so i just need to [(Fallout1Maps in the folder and set the part in the server?], right?

You have to put the fallout map in the "maps" folder located within the map called "server".
Then edit the CFG file "locations" in the "maps" folder and provide the information and ID you want your
map to have.
If you want to generate it on the world map you have to edit the file "GenerateWorld" with the right information.

Remember to delete all the saves in the "save" folder before you do it.
Restart the server and it should work.


Example how the location information could look like:

[Area 500] // "ID" of the map
name = Cola's location // location name
size = 24 // size of the map
map_0 = Cola's location* 500 // the first location (you can add more locations)
visible         = 1 //visible or not.
auto_garbage    = 0 // I have no idea, just add it.


Example how the GenerateWorld could look like:
@ 500 975 1020 # Cola's location // ID X Y # Name of the map

Your map should be generated at the XY - 975 1020
You can go to your location directly by using the command:
~runscript debug testmap 0 500 0

(You have to give your self admin first // ~getadmin admin [password provided in FOnlineServer CFG file])


« Last Edit: May 03, 2011, 07:35:33 pm by Cola »
My current In-game name is Colan.

Offline Xarr

  • Former Troll
Re: _=FOnline SDK Server TUTORIAL=_ Part 1
« Reply #48 on: May 03, 2011, 10:17:58 pm »
Cool, thanks for the answer!
(You have to give your self admin first // ~getadmin admin [password provided in FOnlineServer CFG file])
I guess everyone who plays since 2 months know that somehow, well thanks anyway  ;D
I used to be a bag of dicks, but then I grew up. I gave many of you guys a hard time, but on the other side I kept myself busy with helping players, and I never gave up on that.

Still, the FOnline community is a thing of it's own class.

Offline Lexx

  • Rotator
  • Mexican Apple Thief
Re: _=FOnline SDK Server TUTORIAL=_ Part 1
« Reply #49 on: May 03, 2011, 10:30:01 pm »
Fallout 1 maps need to be converted first, obviously.

Offline Xarr

  • Former Troll
Re: _=FOnline SDK Server TUTORIAL=_ Part 1
« Reply #50 on: May 03, 2011, 10:45:12 pm »
Fallout 1 maps need to be converted first, obviously.
yes  :-\
I used to be a bag of dicks, but then I grew up. I gave many of you guys a hard time, but on the other side I kept myself busy with helping players, and I never gave up on that.

Still, the FOnline community is a thing of it's own class.

Offline jonny rust

  • Caravan Dan
Re: _=FOnline SDK Server TUTORIAL=_ Part 1
« Reply #51 on: June 30, 2011, 11:28:00 pm »
I just starting using this for the mapper as the fonline mapper was giving me too much grief. But can anyone tell me how to create a new map? in the manual it says "!" is the command but that's not right as I get an "unknown command message".

     

Offline Izual

  • Roaming entertainer.
    • Youtube
Re: _=FOnline SDK Server TUTORIAL=_ Part 1
« Reply #52 on: June 30, 2011, 11:31:33 pm »
Can't remember. But it is advised to rather load an existing map, like ~e_desert1, and then edit it to make it your own map. I did that for all my maps, it is really better than creating a new one from scratch.
My Youtube channel.

"Another problem is that we listen to the vocal players, who in many cases are wrong-headed."
- J.E. Sawyer

Offline Surf

  • Moderator
  • это моё.
Re: _=FOnline SDK Server TUTORIAL=_ Part 1
« Reply #53 on: June 30, 2011, 11:34:44 pm »
Yup. Additionally, there's also the "*size x y " command to make  the boundaries of a map bigger in case the first map was a bit too small for your needs etc.
« Last Edit: July 01, 2011, 09:13:10 am by Graf »

Offline jonny rust

  • Caravan Dan
Re: _=FOnline SDK Server TUTORIAL=_ Part 1
« Reply #54 on: July 01, 2011, 01:23:27 am »
thanks guys,

can you tell me if it's cool to use this for mapper for the current map comp?
     

Offline DartKitten

  • Ich ist die DartKatzchen.
Re: _=FOnline SDK Server TUTORIAL=_ Part 1
« Reply #55 on: November 16, 2011, 06:44:43 am »
I did all of the server layout and followed commands, the server works but I have a few questions

1. How do you use Mapper?

2. I gave myself admin, spawned a few items but, ~param commands dont work
please help for, I cant be admin at lvl 1.

Offline barter1113

  • New Vegas fanatic =)
Re: _=FOnline SDK Server TUTORIAL=_ Part 1
« Reply #56 on: November 17, 2011, 09:23:29 am »
i can send you tips later via pm if i will back from work.

Offline jan0s1k

  • If it bleeds we can kill it...
    • Chosen Soldiers
Re: _=FOnline SDK Server TUTORIAL=_ Part 1
« Reply #57 on: November 17, 2011, 10:58:19 pm »
I did all of the server layout and followed commands, the server works but I have a few questions

1. How do you use Mapper?

2. I gave myself admin, spawned a few items but, ~param commands dont work
please help for, I cant be admin at lvl 1.

1. Run and do something? Good tutorial you can find here (but in polish - use google translate)

2. ~param somehow isn't working on some revisions, you can use "~run debug SetCritParam Critter_ID Param_Number Value"
For example: ~run debug SetCritParam 1 7 100


Offline Alvarez

  • Forget the past, go outside and have a blast
Re: _=FOnline SDK Server TUTORIAL=_ Part 1
« Reply #58 on: May 08, 2013, 06:25:33 pm »
Bump for useful thread. Should be stickied.

Re: _=FOnline SDK Server TUTORIAL=_ Part 1
« Reply #59 on: July 03, 2013, 10:58:52 pm »
Preparing Server:

I assume the download is finnished if you are reading this step.

1.First go to the folder you just made and execute SvnClear.

i'm new so quick question... SVN Clear... where do i find this... inside my SVN Client? or inside 'My Computer' when i right click on the folder.... i can't see it anywhere, and wondering if it might be called something different on Smart SVN... do you mean clearing the auth-cache?


thankyou though, this post is a godsend :P