Other > Suggestions
Give sniper rifle "scoped" weapon perk!
NastyKhan:
Just like in topic. That's really silly that scoped hunting rifle is more accurate than sniper rifle :/ Also sniper rifle should have a penalty when attacking from short distance.
The other weapons with 'scoped' perk might me also: FN fall night sight, H&C G11E, XL70E3 and wel.. Bozar. Thise are optionally but sniper rifle MUST BE "SCOPED"!
avv:
--- Quote from: NastyKhan on December 26, 2010, 03:54:54 PM ---Also sniper rifle should have a penalty when attacking from short distance.
--- End quote ---
What kind of penalty? Accuracy penalty? Typical sniper builds got 220% sg which overpowers any penalties.
NastyKhan:
The same penalty what scoped h. rifle has. Please not that there is nowhere written that only people with 250%+ can use scoped rifles.
For example i used to use both scoped rifle and sniper rifle, while i had 120-150%, and realized that sniper one is MUCH less accurate.
Lordus:
You dont get it. Current sniper r. perk effect is that you need from 220 to 230 skill in SG (depends of sharpshooter and perception) if you want to have full range at 95 percent hit to eyes and brotherhood armor. Without or with another perk you will need cca 250 skill points. So at this moment, you need 6 int to create good sniper build.
Sarakin:
NastyKhan is right. Im sure it was proposed long time ago, but probably forgotten. The idea is reasonable because it spares you some skill points while penalizes you at close range. The catch is in how many skill points it saves - at 10 PE, its 32 SP, which is a lot if were talking about spending SP over 200%. To negate this, we would need to think up something that substracts about 20% to hit. Removing -20 AC from .223 FMJ comes to my mind, but that alters several weapons as well.
@avv - hes talking about close range penalty, that comes in hand with weapons having scoped range perk
@Lordus - Im not sure what youre talking about, but changing it from LR to SR will cap max % SG skill needed to about 200%
Yeah, and add firing animation from RP when firing from a rifle ^^
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