Other > Suggestions
Allow Green/Red tagging via player name input
Crazy:
That would be exactly like name colorizing, except it will be annoying like hell to do... Can't we just have old NC back?
5me0:
Most of us (clan members) already keep unified lists of friendlies and enemies outside the game, so this would be nice to have, especially if the holodisk export/import is implemented, althought that can come at a later stage of course.
Mind you, I never said player name input should be the ONLY way to tag, but it sure comes in handy at times, especially if you want to change the status of someone or a group and the only time you will be meeting them next is at a battle, at which (and other) point(s), the current system fails.
Perhaps the pipboy module can be appropriately named "FOF (FriendorFoe) module.
Wichura:
--- Quote from: Crazy on December 25, 2010, 08:05:59 PM ---That would be exactly like name colorizing, except it will be annoying like hell to do... Can't we just have old NC back?
--- End quote ---
+1
What's the difference between in-game holodisk and out-game text file? What prevents people from sharing holodisks/text files?
We have a feature for that already, it's called NameColorizing.txt. It was disabled for some strange reason, and now you guys want to invent wheel again.
Lordus:
NC is immoral, we have to create some new mechanism, call it different name that would do the same purpose. But pssst, Izual have to not know this. :)
5me0:
--- Quote from: Quentin Lang on December 26, 2010, 06:30:34 PM ---NotNamecolourizingAtAll.txt
--- End quote ---
I just took at a NC file and I can imagine why you'd say that.
I don't think the average player would want to fiddle around editing config files to get some basic functionality.
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