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Changelog 19/12/2010

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skejwen:
More to add - since sdk is released you can create server in way you want. Then maybe its best time to start doing something creative?

HertogJan:
This looks like a nice update, especially with BoS faction update.
It looks like a nice start for more faction related things and roleplay.
Hopefully I get a few days off the next 2 weeks and check it out.

Noir:

--- Quote from: Ghosthack on December 19, 2010, 03:23:24 am ---- Changed admission process for the Brotherhood of Steel, added new quests that allow the player to advance in (now lowest) ranks and score "faction points" supposed to act as a currency inside the faction. Work on BoS is underway, similar thing is planned for other big factions. Talk with guards at NCR, SF and Den outposts about the quests.

--- End quote ---

So that's why one of the two guards (the one who made BoS recruitment possible) at the entrance of Lost Hills bunker recently disappeared?

Sarakin:

--- Quote from: Sius on December 19, 2010, 11:18:29 pm ---Wild Fun appears!
Developer uses update on Fun...           ...It's Super Effective!


Whenever something gets nerfed then its was most likely ruining games balance. And since the only legal or proper way how to get from A to B is to craft your way there, then any shortcut between A and B is considered as imbalanced and unwanted ergo it gets nerfed. But honestly those shortcuts are the fun part of this game and you are killing them on purpose with every single update you make...  ::)

--- End quote ---
How can you judge something, when youre not playing for almost one year  ::)

Surf:
I want to remind you that this is not the correct topic to discuss about that particular "issue". You may want to open another topic in a more appropriate subforum if you feel the urge to talk about these things.

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