Other > General Game Discussion
HQ mine
Alvarez:
--- Quote from: Wichura on December 18, 2010, 11:55:54 AM ---You guys really think large amounts of caps are problem for organized groups? How naive.
--- End quote ---
If it's not the caps, it should be either a logistic, production or a time problem, that should take their advantage.
Like materials sources and production facilities strewn around the map or temporary locations with small amounts of mats, sold by mine foreman for a unfair price that would bleed their money out. (into the vendor inventories).
LagMaster:
we need moar mines in the south, INCLUDING HQ
VAULTB0Y:
--- Quote from: LagMaster on December 18, 2010, 07:33:28 PM ---we need moar mines in the south, INCLUDING HQ
--- End quote ---
+1... seriously i am sick of walking from hub to bh, gecko or other towns for mining.
TheGreenHand:
Yeah an unguarded HQ mine by boneyard or San fran would be great. Hell, make it by the Glow, it'd still be nice to have one in the south.
Wichura:
'*yawns*
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