Other > General Game Discussion

HQ mine

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Alvarez:

--- Quote from: Wichura on December 18, 2010, 11:55:54 AM ---You guys really think large amounts of caps are problem for organized groups? How naive.

--- End quote ---

If it's not the caps, it should be either a logistic, production or a time problem, that should take their advantage.

Like materials sources and production facilities strewn around the map or temporary locations with small amounts of mats, sold by mine foreman for a unfair price that would bleed their money out. (into the vendor inventories).

LagMaster:
we need moar mines in the south, INCLUDING HQ

VAULTB0Y:

--- Quote from: LagMaster on December 18, 2010, 07:33:28 PM ---we need moar mines in the south, INCLUDING HQ


--- End quote ---

+1... seriously i am sick of walking from hub to bh, gecko or other towns for mining.

TheGreenHand:
Yeah an unguarded HQ mine by boneyard or San fran would be great.  Hell, make it by the Glow, it'd still be nice to have one in the south.

Wichura:
'*yawns*

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