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Its really serious ? Guys ...

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TheGreenHand:

--- Quote from: Hololasima on December 18, 2010, 12:27:17 AM ---Today a logged to game after week and guess what ? I spawn at Reno on Comercial and guy with 66hp and 5 mutants spawn behind me and destroy my trip in 2 seconds. Today it was second time ...

--- End quote ---

That wasn't worded great, but it sounded to me like he's been off for a week, and logged back in, forgetting he logged off last right in Commercial Row.

Y0ssarian:

--- Quote from: Michaelh139 on December 18, 2010, 06:44:04 PM ---Don't knock it till ya try it  ;D.

--- End quote ---

I have to admit that setting mercs on auto-kill-anything-that-spawns-in-map-camp-encounter-before-they-have-a-viable-chance-to-atleast-defend-themselves-due-to-engine/playerl-latency-limitations has to be one of the finer points of 2238. I agree 100% with Michaelh that during the beta testing process and possibly (a polished product?) this feature should stay indefinatley without question.

Also just because someone has a different opinion and argues over it doesn't mean they are trolling.

Michaelh139:

--- Quote from: Y0ssarian on December 19, 2010, 04:47:06 AM ---I have to admit that setting mercs on auto-kill-anything-that-spawns-in-map-camp-encounter-before-they-have-a-viable-chance-to-atleast-defend-themselves-due-to-engine/playerl-latency-limitations has to be one of the finer points of 2238. I agree 100% with Michaelh that during the beta testing process and possibly (a polished product?) this feature should stay indefinatley without question.
--- End quote ---
totally.

--- Quote ---Also just because someone has a different opinion and argues over it doesn't mean they are trolling.

--- End quote ---

--- Quote from: Hololasima on December 18, 2010, 02:39:24 AM ---Its ok ? Ok, then you are moron ... Thank you for betatesting

--- End quote ---

That is soooooo not trolling....

Lordus:
 Before i was banned because i showed how absurd is current supermutants gameplay (it is instakill artillery), i suggest to make delay between entrance of location and possibility of control your mercs. In fact, they should stay passive (freeze) for cca 10 seconds. It could be used only in cities, not encounters to avoid lost of mercs in random encounters. But IMO, there should not exist such a powerfull merc like supermutants, because even 1 strong supermuntant could do at least 150 damage from second computer.

 1) this totaly disbalance the pvp and cause massive migration to other servers, i mean pvp players that were here until end of era. You know, every era has its lifetime (my idea how to make era longer http://fodev.net/forum/index.php?topic=11713.0 ).

 Every era there is one constant.. PvP. Even every new feautures are founded, all bases bought, all stuff collected, pvp remains. This era has ended even before wipe, because of problem with supermutants that ruins PvP (together with bugged TC). I just dont know, how many posts we have to post to temporary disable buy of supermutatnts, human mercs. Of course, they will use slave mercs, but at least, they will have to enslave them before pvp.

 2) Second thing is aproach of GMs. Instead of they will found and notice to this problem and i.e. temporary eliminate it (by erasing that NPC), they ban people. Surf Solar, after you banned my Lordus char, i had created GaiusCesar one. Not because of i want to show you how easy is to by pass all bans, dual logs .. (even in game), but because i liked PvP and mutants are CANCER. Your reaction was. Ban. How helpfull for game balance!!!

Surf:

--- Quote from: Lordus on December 19, 2010, 09:41:34 AM ---

 2) Second thing is aproach of GMs. Instead of they will found and notice to this problem and i.e. temporary eliminate it (by erasing that NPC), they ban people. Surf Solar, after you banned my Lordus char, i had created GaiusCesar one. Not because of i want to show you how easy is to by pass all bans, dual logs .. (even in game), but because i liked PvP and mutants are CANCER. Your reaction was. Ban. How helpfull for game balance!!!

--- End quote ---

1st: This is not even remotevily connected to this topic.
2nd: GMs aren't responsible for ingame balance or fixing bugs.
3rd: I'm not even a GM.
4th: I didn't even ban "a char".
5th: I banned your "Lordus" forum account, and if your next posts will be the same like the previous ones then this time it won't be just a temporariy ban.  ::)
6th: I didn't ban you for your topic, no one has something against someone telling some issues of the game in a proper way (which you didn't do, no, you chose the way of the troll like everytime, that's why you received a ban.)

And you didn't "prove" me how easy it is to "dual log", you only proven more what kind of a person you are.

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