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December 23, 2024, 04:22:20 am
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GM powers
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Topic: GM powers (Read 6193 times)
LagMaster
No. 1 Topic Starter
GM powers
«
on:
December 27, 2010, 11:32:04 pm »
can a GM or former GM tell me all the ~ comands he can use?
i know: move,additem,additemself,getaccess,param
and how can you activate GM invulnerability shield(i got huge atack and unlimited APs)
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raynor009
Re: GM powers
«
Reply #1 on:
December 27, 2010, 11:45:46 pm »
You need to script them.
btw come to skype
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Wipe
Rotator
Random is god
Re: GM powers
«
Reply #2 on:
December 27, 2010, 11:59:19 pm »
Here
you have almost all of commands provided by SDK with translated description. If you want to make character "immortal", ~param is a command you are looking for (param 15-30, IIRC)
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Games are meant to be created, not played...
Nexxos
Moderator
o_O
O_o
Re: GM powers
«
Reply #3 on:
December 28, 2010, 12:13:34 am »
#define MODE_INVULNERABLE (527)
Is it that hard to look this from _defines.fos?
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“And we passed through the cavern of rats.
And we passed through the path of streaming flamethrowers.
And we passed through the faction of the blind.
And we passed through the slough of swarm.
And we passed through the vale of tears.
And we came, finally, to the ice caverns.
Wipe
Rotator
Random is god
Re: GM powers
«
Reply #4 on:
December 28, 2010, 12:20:32 am »
Quote from: NexxosFIN on December 28, 2010, 12:13:34 am
#define MODE_INVULNERABLE (527)
Damit Nexxos! You ruin my ~param propaganda here!
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Games are meant to be created, not played...
Dziubek
The Dark Brotherhood, Akatosh1
Re: GM powers
«
Reply #5 on:
December 28, 2010, 12:28:54 am »
Everything what i found was in SDK
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TDB aka CS
Akatosh1
raynor009
Re: GM powers
«
Reply #6 on:
December 28, 2010, 12:40:01 am »
Quote from: Wipe on December 28, 2010, 12:20:32 am
Damit Nexxos! You ruin my ~param propaganda here!
Y!I just like telling them it needs to be scripted
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