Other > Off-topic discussions
Epic Quotes
Wipe:
--- Quote from: T-888 on December 09, 2012, 12:13:01 am ---A+ worth of epic quote.
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Only after translation...
Cyber Jesus:
--- Quote from: ink=topic=11940.msg229529#msg229529 date=1355012472 ---<CiepleTrzaPic> I'M A KOREAN SON OF A BITCH AMERICAN AMERICAN IS PIG DO YOU WANT A HAMBURGER? DO YOU WANT A PIZZA? AMERICAN IS PIG DISGUSTING GEORGE WALKER BUSH IS A MURDERER FUCKING U.S.A
--- End quote ---
Looks like the drama queen started to troll irc
avv:
--- Quote from: hejmr on December 11, 2012, 03:09:40 pm ---boatshift, I officially accept you to my gang. I'm the leader of Crazy88.
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headshot:
--- Quote ---I'm still playing FOnline, farming and killing players
--- End quote ---
Today in NCR... don't remember the nickname, what a pity...
Kilgore:
Lemme present you a high-quality brick of text that no one will ever read or care about =]
--- Quote from: T-888 on December 09, 2012, 06:42:46 pm ---Competitive, I suppose so, but there is not much tied to it. There is no end-goal, fighting purely for the fight is cool and all, but there has to be more reason behind it, that is when more players are going to get interested, will have a reason to stay and continue playing. Current TC is just beacon saying "hey, we wanna fight, care to come?", it could be "hey, were literally taking over the wasteland and sucking resources to win at the end of session and be deemed the best, care to do something about it?" We could have best player statistics, hall of fame and some symbolic prizes for the best or those who have put the most effort of trying to achieve dominance. If the session would go on only for 3 months, resources would be prime target each time of the start of the session and 3 months is just enough time for those resources to matter until the end, my opinion of course depending on current sessions experience(though the income of resources have to be lowered by quite a bit in general). To prevent strong gangs dominating completely, the resources could be lowered for the first weeks from start of Wipe that come from TC box. So, other teams have better chances of taking the upper hand later. It's good that it all is in 3 month period, not only for the competing factions, but for any player, it's always fun to start fresh, enjoy the start of the session and Wipe doesn't have to be tied to large amount of changes. It's enough that the game is properly polished, refined, the in game content working as intended and even if we wouldn't get much of those 3 months concerning updates, it would fine knowing that each Wipe wouldn't be full of bugs, exploits and there wouldn't be too many radical changes witch at first nobody likes, but instead slowly adding the necessary features. That all would happen periodically, anyway, it's a matter of getting used to for the change-logs being smaller at the start Wipe, hence the topic name ''If it ain't broke don't fix it." I am talking about stability, players like constant things and don't want changes for stuff they already like and enjoy, because in practice usually it ruins the game for them. Those big change-logs doesn't help in that regard, developers literally would have more control of what they do, development would be more constant instead of trying to present us a new game each time, judging of how much they try to squeeze in Wipe, it's unnecessary. Then if there is damage done caused by bugs, exploits and broken features despite all the hard work, player could count on that Wipe is not very far and if there is something like the broken bank system money, current amount drugs from TC box, exploited Gatling's, not sure what kind of bugs/exploits existed before I started to play, but I am more than sure there has been a lot worse shit seen by other players, witch ultimately makes the game less enjoyable, that all would periodically be fixed - stability of game development.
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