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Choosen one - modeling and discussion
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Topic: Choosen one - modeling and discussion (Read 20589 times)
Methelina
Re: Choosen one - modeling and discussion
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Reply #45 on:
February 17, 2010, 01:22:14 pm »
Mmm Very nice work!
Best of best variant is make this blank model and pack of all ingame anims at bones. And everyone who can do something can try to make weaps and cloth for this model
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♀Methelina♀
"šašf `ejwrh, Heru, šašf `ejwrh..." ©Bastet
Misiolap
Re: Choosen one - modeling and discussion
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Reply #46 on:
February 18, 2010, 11:29:32 pm »
Some weapons are already made:
http://fo2238.fodev.net/wiki/3d_graphics_development_tracker
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Polskie forum FOnline
baaelSiljan
Re: Choosen one - modeling and discussion
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Reply #47 on:
February 19, 2010, 07:47:01 pm »
i'm currently unavailable
too much work in my job, soon be back
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no Wez no fun...
http://rudo-brody.pl/uploads/2011-12-24_0012.png
everyday my english loose 1point :/
swampcat
Re: Choosen one - modeling and discussion
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Reply #48 on:
March 06, 2010, 08:47:31 pm »
nice. i hope they put your models and graphics in the huge 3D update coming next !
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Arminius
Rat Shaman
Re: Choosen one - modeling and discussion
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Reply #49 on:
March 07, 2010, 04:00:03 am »
Nice models Alvarez, I like the variations. The red ones could be chinese/soviet vault dwellers
Could work for an Anchorage battle reenactment, or something along those lines.
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https://s3.amazonaws.com/www.harebrained-schemes.com/kickstarter/shadowrun_backer_banner.jpg
marcek1989
Re: Choosen one - modeling and discussion
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Reply #50 on:
December 28, 2010, 11:27:17 am »
@baaelSiljan, your model is better and more "Falloutish" then VB. Any info about his work and models?
http://fodev.net/forum/index.php?topic=988.0
check it model.
«
Last Edit: December 28, 2010, 11:33:10 am by marcek1989
»
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Kirkor
Re: Choosen one - modeling and discussion
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Reply #51 on:
December 28, 2010, 12:55:19 pm »
http://www.youtube.com/watch?v=PfyqlMBeQFU
Here. There are few moments on this video that may be helpful when you stop it.
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Guitar Hero: Fallout
Surf
Moderator
это моё.
Re: Choosen one - modeling and discussion
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Reply #52 on:
December 28, 2010, 12:59:09 pm »
I wish Bael would be more active, his models were very promising and far superior to those VB abominations.
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What Remains on ModDB
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What Remains Forum on the prestigious RPGCodex®
SmartCheetah
Re: Choosen one - modeling and discussion
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Reply #53 on:
December 28, 2010, 03:32:17 pm »
But had one problem. Were not animated at all, while Van Buren models are almost finished on this field. Animating+rigging models is a serious buisness and very time-consuming if you want to make it look good enough.
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Don't call me your brother
'cause I ain't your fucking brother.
We fell from different cunts,
and your skins an ugly color!
Shande
Re: Choosen one - modeling and discussion
«
Reply #54 on:
December 28, 2010, 05:44:42 pm »
Game is lagging hard when you want to aim on 3D character : x.
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Alvarez
Forget the past, go outside and have a blast
Re: Choosen one - modeling and discussion
«
Reply #55 on:
December 28, 2010, 06:38:35 pm »
The VB model walk cycle looks like it's tiptoeing.
Btw, what is actually better in terms of general Fallout modding, creating a animated 3d model for FOnline or creating a frame from a animated high polygon 3d model with a rendering-pasting-offsetting batch? (I speak about mouse/keyboard/Photoshop script)
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Choosen one - modeling and discussion