Other > Suggestions
Shotguns
runboy93:
Shotguns got now "Accurate" perk ATM and it very good for low SG skill players, but later on it's useless, because you got about 150%-200% SG.
"Knockback" would be more great perk than "Accurate" for high SG skill players.
avv:
Shotguns are fast to aim at close range combat, but current combat style doesn't support that kind of features because shots are launched instantly. In addition, as mentioned the accurate perk isn't any good because everyone hits at 95% anyway, especially at close range combat.
--- Quote from: Izual on November 30, 2010, 05:44:01 PM ---You stole my idea! I mean, err, yeh, knockback for shotguns, I agree.
--- End quote ---
Except that knockback would be horrible to fight against. Imagine encounters with shotguns, you'd be basically constantly knocked down. Someone with fast shot and bonus rate of fire could fire knockback attacks with 3ap per shot and basically keep someone grounded for life the same way grenadiers used to do.
Anything that has to do with restricting other player's movement is bad design. Players shouldn't lose control of their characters while they are still alive.
Tomowolf:
--- Quote from: Reconite on November 30, 2010, 06:31:11 PM ---For shotguns to be of any use, they need to add in Fallout Tactics ammo types: Slugs, EMP, Flechette and Rubber, as well as the normal 12 gauge.
--- End quote ---
+9000
Its ture that in FT they are making damages of burst like 100 - 150 dmg (both for metal armors and even to better)
wezu:
I'd like the FT ammo for shotguns. In Ft I've always used shotguns as a support weapon for snipers, if the enemy got to close a burs from the jackhammer was always better then trying to go for the eyes.
ghostiez:
...my guess is people who are programing the guns' dont know their calibers.
or, they just wanted to "WOW" it......and make their own caliber versons.... its weak sauce...
shotys hit at 30+feet. mabey not as good as 20feet, but if i did you from 30, you wouldnt like it.
...i would thou. - ::)
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version