fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 22, 2024, 09:55:07 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1]

Author Topic: Implement some hot-keys to slaves/mercs  (Read 2020 times)

Bulldog

  • Just some random noob.
  • Offline
Implement some hot-keys to slaves/mercs
« on: November 26, 2010, 12:59:40 am »

Well, as the topic says, Implement some hot-keys to slave/merc commands, they are very hard to control in RT, some letters, maybe some numpad buttons could be bonded to some commands, such as "stop all actions" move ect.
Logged
English is not my native language, go easy on me.

Michaelh139

  • Goin for 900,000...
  • Offline
Re: Implement some hot-keys to slaves/mercs
« Reply #1 on: November 26, 2010, 03:19:50 am »

Meh, if your fast enough its not that bad, run somewhere to dodge that cursor of death and give them a command and evaluate the situation.
Logged
Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.

jonny rust

  • Caravan Dan
  • Offline
Re: Implement some hot-keys to slaves/mercs
« Reply #2 on: November 26, 2010, 06:13:03 am »

I imagine we'll have to wait for the options menu to work before anything like this can be implemented anyway
Logged
     

Izual

  • Roaming entertainer.
    • Youtube
  • Offline
Re: Implement some hot-keys to slaves/mercs
« Reply #3 on: November 26, 2010, 09:07:51 am »

Hotkeys are, as far as I know, up to cvet, as they are hardcoded. 2238's developers can't implement some without putting much time into this.

Closed, if someone wants to add something, can answer.
Logged
My Youtube channel.

"Another problem is that we listen to the vocal players, who in many cases are wrong-headed."
- J.E. Sawyer

Michaelh139

  • Goin for 900,000...
  • Offline
Re: Implement some hot-keys to slaves/mercs
« Reply #4 on: November 26, 2010, 09:09:33 am »

I want a retreat hotkey :P, they run away from whatever they were attackin or attacked by, but are still "following" you. and until you press stop all actions they will continue to continuosly run away.
Logged
Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.

Bulldog

  • Just some random noob.
  • Offline
Re: Implement some hot-keys to slaves/mercs
« Reply #5 on: November 26, 2010, 12:05:13 pm »

I want a retreat hotkey :P, they run away from whatever they were attackin or attacked by, but are still "following" you. and until you press stop all actions they will continue to continuosly run away.

That would have been be awesome... It's a pain to loose all your guys due to rats spawning close to you and your guys blowing themselves up with RLs.
Logged
English is not my native language, go easy on me.

dskpnk

  • The Amboy Dukes
  • Offline
Re: Implement some hot-keys to slaves/mercs
« Reply #6 on: November 26, 2010, 05:26:55 pm »

I just thought about making the same command as now but one per followers, i mean slaves1 have is own classic follower interface (alt) and slave2 have an other one....

So max 5 little movement windows giving order to only one slave, maybe better tto make them move..

I don't know if it's difficult but the command window already existe just give each follower his own !
Logged

Izual

  • Roaming entertainer.
    • Youtube
  • Offline
Re: Implement some hot-keys to slaves/mercs
« Reply #7 on: November 26, 2010, 06:51:50 pm »

Topic re-opened, seems it's now possible :P
Logged
My Youtube channel.

"Another problem is that we listen to the vocal players, who in many cases are wrong-headed."
- J.E. Sawyer
Re: Implement some hot-keys to slaves/mercs
« Reply #8 on: November 27, 2010, 01:40:27 am »

I want a retreat hotkey :P, they run away from whatever they were attackin or attacked by, but are still "following" you. and until you press stop all actions they will continue to continuosly run away.

my slaves enter amongs large groups of remnants of the master's army without showing any sign of hesitation. (although i generally tell them not to attack unless they are hit) i don't know whether they do it for they are such badass daredevils or simply for they are such brainless idiots. a retreat button would be great. anytime i encounter remnants in real time at least 4 of my 5 slaves bite the dust.
Logged

Ganado

  • Moderator
  • Dishonest Abe
  • Offline
Re: Implement some hot-keys to slaves/mercs
« Reply #9 on: November 28, 2010, 01:00:36 am »

What is your rep with Unity? That's why the probably attack. Also, the "don't attack unless hit" only applies to other players, not hostile NPCs.
Logged
Error while opening cfg file: spawnnpc.cfg
Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!
Re: Implement some hot-keys to slaves/mercs
« Reply #10 on: November 28, 2010, 03:55:43 am »

What is your rep with Unity? That's why the probably attack. Also, the "don't attack unless hit" only applies to other players, not hostile NPCs.

i didn't know that "don't attack unless hit" command didn't apply to hostile npcs. my rep with unity is  about -750. i think they will keep attacking me on sight until my reputation becomes at least -299. but still a hot key like "run for your lives" would be a good feature. everytime i encounter mutants or brotherhood patrol, my slaves attack them although they are not match and are dead before i can command them to get the hell away from them. so i think a hot hey which makes your slaves stop all their actions and stick close to you would be great.
Logged

Bulldog

  • Just some random noob.
  • Offline
Re: Implement some hot-keys to slaves/mercs
« Reply #11 on: November 28, 2010, 04:01:50 am »

The best possible hot-key/command/whatever would be "STOP ALL ACTIONS" a command that would clear their minds and stop amazingly dumb actions during TB/RT, in RT they are a bit controllable, but when it comes to TB it's IMPOSSIBLE to make them do what you want, or at least I've failed.
Logged
English is not my native language, go easy on me.
Pages: [1]
 

Page created in 0.085 seconds with 22 queries.