Other > Suggestions

Extracting food from dead animals and hunger system

<< < (14/16) > >>

Michaelh139:
Hunger system penalties:


Slightly Hungry:  -1 STR
Hungry:  -1 END -1 STR -1 AG
Very Hungry:  -1 END -2 STR -1 AG -1 INT
Starving:  -2 END - 3 STR -2 AG -2 INT Weakness (Doctor cannot cure) permanent till fed
Near Death Starvation:  -3 END -3 ST -3 AG -3 INT -5 HP every hour. [ingame] Weakness (Doctor cannot cure) permanent till fed

When you first make ur character you are fuly nourished, it woud take 1 hour and 30 minutes RL to become slightly Hungry, 1 hour 30 min for hungry, etc.

Someone make a Food cure mirror.

Ganado:
I don't want any "food starvation" system to be implemented if it just means another thing we have to do before we can do anything fun. Unless you can make it actually fun through collecting it (not just something you have to "mine" and have a gathering cooldown for), no.

I would love to see foods be able to be craftable, but these shouldn't be necessary things. Things like ham from pigrats that give benefits when you eat them would be nice, and a fire you have to cook them over. Things like this would actually be a good alternative to having to craft drugs.

What I don't want any of this "you have to go farm fruit every day or else you die or are seriously crippled". You are trying to turn it into a simulation game, when it just isn't.

For the most part, I once again agree with Badger:

--- Quote from: Badger on January 21, 2010, 06:42:22 pm ---I do think food should have a use, but be optional. Like drugs but with smaller bonuses and no downsides.

Food cures weakness, increases your heal rate. Maybe even the best stuff gives you bonus hit points/strength/whatever for a while.

--- End quote ---

Surf:
ESPECIALLY when it comes to a need of eat it will create an interesting feature, much as avv already suggested.
If people actually have a reason to fight for (water/food supplies) there will finally a thing worth fighting for. (you have such things in nearly every postapo-media, be it movies, books etc).

Szef:

--- Quote from: Michaelh139 on September 21, 2010, 12:58:50 am ---
When you first make ur character you are fuly nourished, it woud take 1 hour and 30 minutes RL to become slightly Hungry, 1 hour 30 min for hungry, etc.


--- End quote ---

An advice: if you REALLY want tamagotchi system, use 4-6 hours intervals. In the other way, game will become rather irritating than playable. More situations like: I'm Radiated. I go to kill myself. I'm injuried. I go to kill myself. If death don't remove starvation: ZOMG I can't stand any longer feeding my stupid avatar. Die, die, die, bitch, dieeeeeeee....

Alvarez:

--- Quote from: Cocain on September 20, 2010, 07:28:03 pm ---thats not a very good argument...

--- End quote ---

Hell-lo, Mr. Genious Argument Expert, lacking words for explaining why my post is "not a very good" one, except for that one is written by Alvarez?

Critique disregarded.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version