Other > Suggestions

Extracting food from dead animals and hunger system

<< < (6/16) > >>

Surf:
You're absolutely right, that the need of taking food in such a short period is more work than fun.
But would it hurt you to do two clicks an ingame day? Just as example a fruit, you already have to gather them for crafting, just eat a fruit and thats it. Is that so much work? It just adds a bit flavour for those who dont want to


--- Quote ---I think it's a wandering trough the wasteland, some shooting-contest, looting caravans, etcetera, etcetera
--- End quote ---

all the time. ;) But since this game is basically pvp oriented and people who look just a step forward, not the long term, I already gave up making such suggestions.

avv:
Why cant food items just provide some sort of bonus? Like little more carryweight, health regen or faster exping.

Szef:

--- Quote from: avv on January 23, 2010, 06:40:36 pm ---Why cant food items just provide some sort of bonus? Like little more carryweight, health regen or faster exping.

--- End quote ---

That's make sense for me! Not SPECIAL grants, but light improvements.. why not.

duorden:
I love fallout but I do not wish to play the gangster or crafter is constant, the lack of innovations will bury the project.

Szef:

--- Quote from: duorden on January 23, 2010, 07:17:09 pm ---I love fallout but I do not wish to play the gangster or crafter is constant, the lack of innovations will bury the project.

--- End quote ---

So you can play:
- mercenary
- trader
- medic
- prostitute
- bartender
- caravan master
- raider
- texas ranger
- intelligent gecko
- dog
- priest
- ghoul (soon..?)
- mutant (soon..?)
- child
- ...

Possibilities are unlimited.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version