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Changelog 19/11/2010
RavenousRat:
Just for information:
Now you can see coords on world map even with low outdoorsman.
Dozer:
--- Quote from: Stachi on November 20, 2010, 10:27:11 am ---
--- Code: ---[00:029] Starting FOnline (version 0290-97)...
[00:030] Engine initialization...
[00:031] DirectInput initialization...
[00:038] DirectInput initialization complete.
[00:181] Sprite manager initialization...
[00:819] Sprite manager initialization complete.
[00:839] Sound manager initialization...
[00:869] Sound manager initialization complete.
[00:974] Loaded<123> critter types.
[01:126] Load scripts...
[01:126] Old version of scripts.
[01:127] Interface initialization.
[01:129] Load data.
[01:138] FOClient::InitIface - Global map mask file<wmbig.msk> not found.
[01:144] Load sprites.
[01:145] FOClient::InitIface - Unable to reload hex field sprites.
[01:145] Init interface fail, error<903>.
[01:146] FOnline engine initialization fail.
--- End code ---
What's that?
--- End quote ---
I had same problem. If anyone still needs help, just delete all except default.cache cache files.
maszrum:
--- Quote --- Small TC fixes.
--- End quote ---
nice fixes, there is no dialogue for taking city
JovankaB:
--- Quote from: maszrum on November 20, 2010, 03:23:35 pm ---nice fixes, there is no dialogue for taking city
--- End quote ---
Let me help you: http://fodev.net/forum/index.php?action=post;board=8.0
Rejfyl:
Looks like distress call isnt fixed.
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