Other > Suggestions
Server Karma System / Server Colourizing
Kirkor:
I liked old system. Now some asshole try to steal and you have no idea if you can kill him or if guards will just fuck you up and thief will loot your body...
Back then redname asshole came inside city and was shot on sight. Now even if thief dies, he come back in 2 minutes and you can't do a shit to him. It's just pathetic right now...
So I like your idea. But orange and red should be only, when you do crime in guarded city (coz other way we would have lots of reds and oranges ;p)
And Orange should last 10-15 minutes. I hate thieves...
With orange color for thieves, the "Annoying Orange" phrase goes to a new level...
Lordus:
I am killing new alt of Hubertus (well know CS player), but that alts did not kill anyone at the moment. Am i murderer? This does not simply works....
vilaz:
--- Quote from: Lordus on November 17, 2010, 02:59:14 PM ---I am killing new alt of Hubertus (well know CS player), but that alts did not kill anyone at the moment. Am i murderer? This does not simply works....
--- End quote ---
Killing = murder, yup :)
This could work with account system (every account few alt's)
I still don't get it. Alt's are neither forbidden or allowed but they are some kind of problem.
Andr3aZ:
--- Quote from: Lordus on November 17, 2010, 02:59:14 PM ---I am killing new alt of Hubertus (well know CS player), but that alts did not kill anyone at the moment. Am i murderer? This does not simply works....
--- End quote ---
A player who didnt kill any other player for 20 logged in hours has some right to be not shot by the next guy shouting "you PK".
If hes blue because of new alt, what can he do with his alt, he would first need to level him. All that work for that? Srsly man. And when he would attack you first he would end up orange, meaning a free kill for everyone without status change.
avv:
Pking random people isn't really wrong, it's just retarded. The game shouldn't cater for something as stupid as pk vs antipk, or thieves vs anti-thieves since there were neither in fallout. There were people with goals fighting over survival and power. You can't fit black&white karma settings for that kind of world to declare who are enemies to who. That's what reputation is for.
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